223787d9-f1bb-455d-8481-9f6984d031c6

Abomination

LVL 1PWR 1080 / 1808
148 / 148
80 / 80

Class

AbominationThe manner of fighting has disfigured the Abomination beyond recognition; the club keeps honest account of what is to followmainhand: club

Base Stats (9, 5 primary)

Strengthprimary · feeds derived attributes20
Dexterityprimary · feeds derived attributes16base 17·traits -8%
Agilityprimary · feeds derived attributes9
Intelligenceprimary · feeds derived attributes10base 12·traits -15%
Vitalityprimary · feeds derived attributes12
Wisdom11
Perception23
Resolve9
Luck10base 11·traits -8%

Derived Attributes

Max health148base + primary coef × (vitality − stat min) + secondary coef × (strength − stat min)80 + 8 × (12 − 8) + 3 × (20 − 8)
Stamina80base + primary coef × (vitality − stat min) + secondary coef × (strength − stat min)40 + 4 × (12 − 8) + 2 × (20 − 8)
Physical damage32base + primary coef × (strength − stat min) + secondary coef × (dexterity − stat min)10 + 1.5 × (20 − 8) + 0.5 × (16 − 8)
Magical damage17base + primary coef × (intelligence − stat min) + secondary coef × (dexterity − stat min)10 + 1.5 × (10 − 8) + 0.5 × (16 − 8)
Action damage27base + primary coef × (dexterity − stat min) + secondary coef × (strength − stat min)10 + 1.2 × (16 − 8) + 0.6 × (20 − 8)
Physical reduction9.6%base + primary coef × (vitality − stat min) + secondary coef × (strength − stat min)0 + 0.012 × (12 − 8) + 0.004 × (20 − 8)
Magical reduction4.0%base + primary coef × (intelligence − stat min) + secondary coef × (vitality − stat min)0 + 0.012 × (10 − 8) + 0.004 × (12 − 8)
Global resistance3.8%base + primary coef × (vitality − stat min) + secondary coef × (intelligence − stat min)0 + 0.008 × (12 − 8) + 0.003 × (10 − 8)
Ailment resistance4.8%base + primary coef × (vitality − stat min) + secondary coef × (intelligence − stat min)0 + 0.01 × (12 − 8) + 0.004 × (10 − 8)
Dodge rate7.0%base + primary coef × (agility − stat min) + secondary coef × (dexterity − stat min)0.02 + 0.01 × (9 − 8) + 0.005 × (16 − 8)
Walk speed3.5%base + primary coef × (agility − stat min) + secondary coef × (vitality − stat min)1 + 0.015 × (9 − 8) + 0.005 × (12 − 8)
Attack speed12.5%base + primary coef × (dexterity − stat min) + secondary coef × (agility − stat min)1 + 0.015 × (16 − 8) + 0.005 × (9 − 8)
Cast speed7.2%base + primary coef × (intelligence − stat min) + secondary coef × (dexterity − stat min)1 + 0.012 × (10 − 8) + 0.006 × (16 − 8)
Cast wind-up4.8%base + primary coef × (intelligence − stat min) + secondary coef × (vitality − stat min)1 + 0.012 × (10 − 8) + 0.006 × (12 − 8)
Action wind-up10.2%base + primary coef × (dexterity − stat min) + secondary coef × (agility − stat min)1 + 0.012 × (16 − 8) + 0.006 × (9 − 8)
Carry speed13.0%base + primary coef × (strength − stat min) + secondary coef × (agility − stat min)1 + 0.01 × (20 − 8) + 0.01 × (9 − 8)
Carry capacity118base + primary coef × (strength − stat min) + secondary coef × (vitality − stat min)50 + 5 × (20 − 8) + 2 × (12 − 8)
Jump height7.0%base + primary coef × (agility − stat min) + secondary coef × (strength − stat min)1 + 0.01 × (9 − 8) + 0.005 × (20 − 8)
Vision range3.5%base + primary coef × (intelligence − stat min) + secondary coef × (agility − stat min)1 + 0.015 × (10 − 8) + 0.005 × (9 − 8)
Critical hit9.2%base + primary coef × (dexterity − stat min) + secondary coef × (intelligence − stat min)0.02 + 0.008 × (16 − 8) + 0.004 × (10 − 8)
Clarity6.4%base + primary coef × (intelligence − stat min) + secondary coef × (dexterity − stat min)0 + 0.012 × (10 − 8) + 0.005 × (16 − 8)
Initiative2.4%base + primary coef × (agility − stat min) + secondary coef × (intelligence − stat min)1 + 0.012 × (9 − 8) + 0.006 × (10 − 8)
Reflexes5.2%base + primary coef × (agility − stat min) + secondary coef × (dexterity − stat min)0 + 0.012 × (9 − 8) + 0.005 × (16 − 8)

Distinctions (5/8)

Unique skills (3)
sea callingThe communion with whatever ancient intelligence dwells beneath the waves, that the deep may be persuaded to yield its secrets or withhold its wrath
beast tamingThe breaking of the wild creature's resistance without breaking its spirit, that what was savage may be made willing; for the tamed beast serves from acceptance, not from fear
animal trainingTo speak to the beast in terms it will obey, that the wild nature may be bent toward purpose without being broken
Disadvantages (2)
a need for constant praise and validation-8% dexterity·Minor
a will enslaved by irrational impulses and rituals-15% intelligence·-8% luck·Standard

Equipment (≈ 863 / 234,375 orbs)

tool
sharp obsidian clubGrade C·#8 obsidian·125 / 15,625 orbsaffects physical damage, magical damage, attack speed
offhand
bone scytheGrade F·#2 bone·1 / 15,625 orbsaffects physical reduction, action damage
head
exceptional oscillating cashmere circletGrade C·#18 cashmere·125 / 15,625 orbsaffects max health, vision range
neck
crude brass amuletGrade D·#7 brass·25 / 15,625 orbsaffects ailment resistance, magical reduction
back
fine iron sack of the apatheticGrade D·#10 iron·25 / 15,625 orbsaffects physical reduction, carry capacity
shoulders
cashmere amiceGrade C·#18 cashmere·125 / 15,625 orbsaffects carry capacity, max health
chest
copper jacketGrade E·#6 copper·5 / 15,625 orbsaffects max health, physical reduction
waist
refined wool girdleGrade F·#2 wool·1 / 15,625 orbsaffects stamina, carry capacity
legs
fine obsidian legplatesGrade C·#13 obsidian·125 / 15,625 orbsaffects walk speed, stamina
feet
iron shoesGrade D·#10 iron·25 / 15,625 orbsaffects dodge rate, jump height
wrist
refined cotton wristband of the perditionGrade F·#1 cotton·1 / 15,625 orbsaffects attack speed, cast speed
hand
silver gripsGrade C·#17 silver·125 / 15,625 orbsaffects physical damage, action damage
hand
iron bracerGrade D·#10 iron·25 / 15,625 orbsaffects physical damage, action damage
finger
cupro loopGrade C·#14 cupro·125 / 15,625 orbsaffects critical hit, ailment resistance
finger
fine calcified copper finger guardGrade E·#6 copper·5 / 15,625 orbsaffects critical hit, ailment resistance