bf2421e1-02b5-474d-866b-0fc5eb1abfdc

LVL 1PWR 1390 / 1808
168 / 168
92 / 92

Anima Preview

Preparing the Anima preview.

Anima of bf2421e1-02b5-474d-866b-0fc5eb1abfdc in its rolled equipment. The interactive model view is hidden in high contrast and print.

Drag to turn. Hold Shift and drag to pan. Focus the model and scroll to zoom, or use the zoom buttons. Arrow keys turn and tilt; plus and minus zoom; Home fits the model. Start attack repeats the held weapon actions, or punches without a weapon; Start walking walks in place, and both can run together. Vertical touch scrolling and browser zoom remain available.

Base Stats (9, 5 primary)

Strengthprimary · feeds derived attributes24 (Perfect)
Dexterityprimary · feeds derived attributes15base 18·traits -15%
Agilityprimary · feeds derived attributes21base 19·traits +10%
Intelligenceprimary · feeds derived attributes23
Vitalityprimary · feeds derived attributes13base 12·traits +5%
Wisdom15
Perception16base 17·traits -8%
Resolve24 (Perfect)
Luck15base 14·traits +10%

Derived Attributes

Max health168base + primary coef x (vitality - stat min) + secondary coef x (strength - stat min)80 + 8 x (13 - 8) + 3 x (24 - 8)
Stamina92base + primary coef x (vitality - stat min) + secondary coef x (strength - stat min)40 + 4 x (13 - 8) + 2 x (24 - 8)AnimaSystem, in the scene: recovers 8.9 per second, x0.8707 worn weight
Physical damage37.5base + primary coef x (strength - stat min) + secondary coef x (dexterity - stat min)10 + 1.5 x (24 - 8) + 0.5 x (15 - 8)AnimaSystem, in the scene: x1.5868 mainhand · x1.886 offhand per hit
Magical damage36base + primary coef x (intelligence - stat min) + secondary coef x (dexterity - stat min)10 + 1.5 x (23 - 8) + 0.5 x (15 - 8)
Action damage28base + primary coef x (dexterity - stat min) + secondary coef x (strength - stat min)10 + 1.2 x (15 - 8) + 0.6 x (24 - 8)AnimaSystem, in the scene: x1.5868 mainhand · x1.886 offhand per hit
Physical damage reduction12.4%base + primary coef x (vitality - stat min) + secondary coef x (strength - stat min)0 + 0.012 x (13 - 8) + 0.004 x (24 - 8)AnimaSystem, in the scene: 1 - (1 - 12.4%) x (1 - 34.6% armor)
Magical damage reduction20%base + primary coef x (intelligence - stat min) + secondary coef x (vitality - stat min)0 + 0.012 x (23 - 8) + 0.004 x (13 - 8)AnimaSystem, in the scene: 1 - (1 - 20%) x (1 - 38.1% armor); also resists stamina drain
Global resistance8.5%base + primary coef x (vitality - stat min) + secondary coef x (intelligence - stat min)0 + 0.008 x (13 - 8) + 0.003 x (23 - 8)
Ailment resistance11%base + primary coef x (vitality - stat min) + secondary coef x (intelligence - stat min)0 + 0.01 x (13 - 8) + 0.004 x (23 - 8)
Dodge rate18.5%base + primary coef x (agility - stat min) + secondary coef x (dexterity - stat min)0.02 + 0.01 x (21 - 8) + 0.005 x (15 - 8)
Walk speed1.22xbase + primary coef x (agility - stat min) + secondary coef x (vitality - stat min)1 + 0.015 x (21 - 8) + 0.005 x (13 - 8)AnimaSystem, in the scene: 1.22 x0.9041 worn weight
Attack speed1.17xbase + primary coef x (dexterity - stat min) + secondary coef x (agility - stat min)1 + 0.015 x (15 - 8) + 0.005 x (21 - 8)AnimaSystem, in the scene: 1.17 x0.9402 worn weight
Cast speed1.222xbase + primary coef x (intelligence - stat min) + secondary coef x (dexterity - stat min)1 + 0.012 x (23 - 8) + 0.006 x (15 - 8)
Cast wind-up1.21xbase + primary coef x (intelligence - stat min) + secondary coef x (vitality - stat min)1 + 0.012 x (23 - 8) + 0.006 x (13 - 8)
Action wind-up1.162xbase + primary coef x (dexterity - stat min) + secondary coef x (agility - stat min)1 + 0.012 x (15 - 8) + 0.006 x (21 - 8)
Carry speed1.29xbase + primary coef x (strength - stat min) + secondary coef x (agility - stat min)1 + 0.01 x (24 - 8) + 0.01 x (21 - 8)
Carry capacity140base + primary coef x (strength - stat min) + secondary coef x (vitality - stat min)50 + 5 x (24 - 8) + 2 x (13 - 8)
Jump height1.21xbase + primary coef x (agility - stat min) + secondary coef x (strength - stat min)1 + 0.01 x (21 - 8) + 0.005 x (24 - 8)
Vision range1.29xbase + primary coef x (intelligence - stat min) + secondary coef x (agility - stat min)1 + 0.015 x (23 - 8) + 0.005 x (21 - 8)
Critical hit13.6%base + primary coef x (dexterity - stat min) + secondary coef x (intelligence - stat min)0.02 + 0.008 x (15 - 8) + 0.004 x (23 - 8)
Clarity21.5%base + primary coef x (intelligence - stat min) + secondary coef x (dexterity - stat min)0 + 0.012 x (23 - 8) + 0.005 x (15 - 8)
Initiative1.246xbase + primary coef x (agility - stat min) + secondary coef x (intelligence - stat min)1 + 0.012 x (21 - 8) + 0.006 x (23 - 8)
Reflexes19.1%base + primary coef x (agility - stat min) + secondary coef x (dexterity - stat min)0 + 0.012 x (21 - 8) + 0.005 x (15 - 8)

AnimaSystem

ReadingValueEffect
Armor weight28.02 lbs (0.56 of a full steel outfit)Walk 9.6% slower · attack 6.0% slower · stamina recovery 12.9% slower
Stamina recovery8.9 per secondA full pool refills in 10.3 seconds
Physical protection100% of the body covered34.6% less physical damage taken
Magic protection100% of the body covered38.1% less magic damage and stamina drain taken
Glance5.2% of hitsA glanced hit, physical or magic, lands nothing, like a miss
Mainhand damage+58.7% (steel)Every mainhand hit
Offhand damage+88.6% (diamond)Every offhand hit
Released on death1,728 orbs38 as a trash at level 1, plus 1,690 salvage from 15 items
Inventory limitUp to 45% of the overall rating, armor and weapons alikeStats supply the rest; heavy armor trades speed for protection
Applied in playPhysical and magical damage reduction, block, glance, precise, pierce, crush, disarm, break, stick, stamina drain resistance, walk speed, attack speed, stamina recovery, damage per hand, weapon weight, each item’s quality
Not applied yetEach item’s prefix and suffix
SlotMaterialGradeItem qualityWeightBody coverageProtection or hit power
chestobsidianCfine (x1.07)6.72 lbs26%13% physical · 18.6% magic · 1.5% glance
legswoodenF—2.39 lbs16%3.3% physical · 4.8% magic · 0.6% glance
headwoodenF—1.49 lbs10%2.1% physical · 3.1% magic · 0.4% glance
shouldersbronzeDbrittle (x0.89)5.98 lbs10%8.8% physical · 3.8% magic · 0.7% glance
backobsidianCfine (x1.07)2.58 lbs10%5.4% physical · 8.1% magic · 0.6% glance
feetboneEfine (x1.07)1.38 lbs6%2.1% physical · 3.1% magic · 0.3% glance
waiststoneE—1.76 lbs6%2.1% physical · 3.2% magic · 0.3% glance
wristgoldBrefined (x1.12)2.80 lbs4%7.7% physical · 3% magic · 0.4% glance
neckobsidianCcrude (x0.91)1.21 lbs4%1.9% physical · 2.9% magic · 0.2% glance
hand (right)linenDfine (x1.07)0.61 lbs3%1.1% physical · 2.4% magic · 0.1% glance
hand (left)woolF—0.61 lbs3%0.6% physical · 1.2% magic · 0.1% glance
finger (right)obsidianC—0.28 lbs1%0.5% physical · 0.8% magic · 0.1% glance
finger (left)linenDfine (x1.07)0.20 lbs1%0.4% physical · 0.8% magic · 0% glance
MainhandsteelCexceptional (x1.24)—Heldx1.59 per hit
OffhanddiamondSrefined (x1.12)—Heldx1.89 per hit

Distinctions (4/8)

Unique talents (1)
enchanting
Advantages (2)
a singing voice that could make angels weep+10% luck·+5% vitality·Standard
a touch that mends flesh and soothes souls+10% agility·+5% strength·Standard
Disadvantages (1)
the bearer of a witch's bitter hex-15% dexterity·-8% perception·Standard

Equipment (≈ 16,963 / 234,375 orbs)

tool
exceptional divine steel ballistaGrade C·#9 steel·125 / 15,625 orbsaffects physical damage, magical damage, attack speed
offhand
refined diamond halberdGrade S·#19 diamond·15,625 / 15,625 orbsaffects physical damage reduction, action damage
head
spiritual wooden visorGrade F·#3 wooden·1 / 15,625 orbsaffects max health, vision range
neck
crude obsidian locketGrade C·#13 obsidian·125 / 15,625 orbsaffects ailment resistance, magical damage reduction
back
fine obsidian cloakGrade C·#13 obsidian·125 / 15,625 orbsaffects physical damage reduction, carry capacity
shoulders
brittle bronze shoulderguardsGrade D·#8 bronze·25 / 15,625 orbsaffects carry capacity, max health
chest
fine obsidian tunicGrade C·#13 obsidian·125 / 15,625 orbsaffects max health, physical damage reduction
waist
stone girdleGrade E·#5 stone·5 / 15,625 orbsaffects stamina, carry capacity
legs
rabid wooden legguardsGrade F·#3 wooden·1 / 15,625 orbsaffects walk speed, stamina
feet
fine cursing bone bootsGrade E·#4 bone·5 / 15,625 orbsaffects dodge rate, jump height
wrist
refined gold armletGrade B·#21 gold·625 / 15,625 orbsaffects attack speed, cast speed
hand
fine linen gripsGrade D·#9 linen·25 / 15,625 orbsaffects physical damage, action damage
hand
wool grips of the chaosGrade F·#2 wool·1 / 15,625 orbsaffects physical damage, action damage
finger
obsidian signetGrade C·#13 obsidian·125 / 15,625 orbsaffects critical hit, ailment resistance
finger
fine savage linen clawGrade D·#9 linen·25 / 15,625 orbsaffects critical hit, ailment resistance