smokingFlame
On a weapon +6 strength; 1% chance on hit to give BLINDED!
Worn +6 strength; 1% chance, when struck in melee, to give the attacker BLINDED!
| Quality | One statstrength | Effect on hitBLINDED! | WornEffect on the attackerBLINDED! |
|---|
| Poor | +2 | 0.5% | 0.5% |
|---|
| Brittle | +3 | 0.5% | 0.5% |
|---|
| Crude | +4 | 0.5% | 0.5% |
|---|
| Fair | +4 | 0.5% | 0.5% |
|---|
| Plain | +6 | 1% | 1% |
|---|
| Fine | +8 | 1.5% | 1.5% |
|---|
| Refined | +10 | 1.5% | 1.5% |
|---|
| Superior | +12 | 2% | 2% |
|---|
| Exceptional | +13 | 2% | 2% |
|---|
| Perfected | +15 | 2.5% | 2.5% |
|---|
| Masterwork | +17 | 2.5% | 2.5% |
|---|
| Legendary | +23 | 3.5% | 3.5% |
|---|
smolderingFlame
On a weapon +5 strength; 1% chance on hit to give BURNED!
Worn +5 strength; 1% chance, when struck in melee, to give the attacker BURNED!
| Quality | One statstrength | Effect on hitBURNED! | WornEffect on the attackerBURNED! |
|---|
| Poor | +2 | 0.5% | 0.5% |
|---|
| Brittle | +3 | 0.5% | 0.5% |
|---|
| Crude | +3 | 1% | 1% |
|---|
| Fair | +4 | 1% | 1% |
|---|
| Plain | +5 | 1% | 1% |
|---|
| Fine | +7 | 1.5% | 1.5% |
|---|
| Refined | +8 | 2% | 2% |
|---|
| Superior | +10 | 2.5% | 2.5% |
|---|
| Exceptional | +11 | 2.5% | 2.5% |
|---|
| Perfected | +12 | 3% | 3% |
|---|
| Masterwork | +14 | 3.5% | 3.5% |
|---|
| Legendary | +19 | 4.5% | 4.5% |
|---|
crimsonFlame
On a weapon +5 strength; +3% physical damage
Worn +5 strength; +2% less physical damage taken
| Quality | One statstrength | Physical damage | WornPhysical protection |
|---|
| Poor | +2 | 1% | 1% |
|---|
| Brittle | +3 | 2% | 1% |
|---|
| Crude | +3 | 2% | 1% |
|---|
| Fair | +4 | 2% | 1% |
|---|
| Plain | +5 | 3% | 2% |
|---|
| Fine | +7 | 4% | 2% |
|---|
| Refined | +8 | 5% | 2% |
|---|
| Superior | +10 | 6% | 3% |
|---|
| Exceptional | +11 | 7% | 3% |
|---|
| Perfected | +12 | 7% | 4% |
|---|
| Masterwork | +14 | 8% | 4% |
|---|
| Legendary | +19 | 12% | 6% |
|---|
fieryFlame
On a weapon +3% attack speed; +3% physical damage
Worn +3% attack speed; +2% less physical damage taken
| Quality | Attack speed | Physical damage | WornPhysical protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 2% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 2% | 2% | 1% |
|---|
| Plain | 3% | 3% | 2% |
|---|
| Fine | 4% | 4% | 2% |
|---|
| Refined | 5% | 5% | 2% |
|---|
| Superior | 6% | 6% | 3% |
|---|
| Exceptional | 7% | 7% | 3% |
|---|
| Perfected | 7% | 7% | 4% |
|---|
| Masterwork | 8% | 8% | 4% |
|---|
| Legendary | 12% | 12% | 6% |
|---|
flamingFlame
On a weapon +2% attack speed; 1.5% chance on hit to give BURNED!
Worn +2% attack speed; 1.5% chance, when struck in melee, to give the attacker BURNED!
| Quality | Attack speed | Effect on hitBURNED! | WornEffect on the attackerBURNED! |
|---|
| Poor | 1% | 0.5% | 0.5% |
|---|
| Brittle | 1% | 1% | 1% |
|---|
| Crude | 2% | 1% | 1% |
|---|
| Fair | 2% | 1% | 1% |
|---|
| Plain | 2% | 1.5% | 1.5% |
|---|
| Fine | 3% | 2% | 2% |
|---|
| Refined | 4% | 2.5% | 2.5% |
|---|
| Superior | 5% | 3% | 3% |
|---|
| Exceptional | 5% | 3% | 3% |
|---|
| Perfected | 6% | 3.5% | 3.5% |
|---|
| Masterwork | 7% | 4% | 4% |
|---|
| Legendary | 9% | 5.5% | 5.5% |
|---|
burningFlame
On a weapon 1% chance on hit to give BURNED!; +3 strength; +1% attack speed
Worn 1% chance, when struck in melee, to give the attacker BURNED!; +3 strength; +1% attack speed
| Quality | Effect on hitBURNED! | One statstrength | Attack speed | WornEffect on the attackerBURNED! |
|---|
| Poor | 0.5% | +1 | — | 0.5% |
|---|
| Brittle | 0.5% | +2 | 1% | 0.5% |
|---|
| Crude | 1% | +2 | 1% | 1% |
|---|
| Fair | 1% | +2 | 1% | 1% |
|---|
| Plain | 1% | +3 | 1% | 1% |
|---|
| Fine | 1.5% | +4 | 2% | 1.5% |
|---|
| Refined | 2% | +5 | 2% | 2% |
|---|
| Superior | 2.5% | +6 | 2% | 2.5% |
|---|
| Exceptional | 2.5% | +7 | 3% | 2.5% |
|---|
| Perfected | 3% | +7 | 3% | 3% |
|---|
| Masterwork | 3.5% | +8 | 3% | 3.5% |
|---|
| Legendary | 4.5% | +12 | 5% | 4.5% |
|---|
coldFrost
On a weapon +3% magic damage; +5 resolve
Worn +2% less magic damage taken; +5 resolve
| Quality | Magic damage | One statresolve | WornMagic protection |
|---|
| Poor | 1% | +2 | 1% |
|---|
| Brittle | 2% | +3 | 1% |
|---|
| Crude | 2% | +3 | 1% |
|---|
| Fair | 2% | +4 | 1% |
|---|
| Plain | 3% | +5 | 2% |
|---|
| Fine | 4% | +7 | 2% |
|---|
| Refined | 5% | +8 | 2% |
|---|
| Superior | 6% | +10 | 3% |
|---|
| Exceptional | 7% | +11 | 3% |
|---|
| Perfected | 7% | +12 | 4% |
|---|
| Masterwork | 8% | +14 | 4% |
|---|
| Legendary | 12% | +19 | 6% |
|---|
snowyFrost
On a weapon 1.5% chance on hit to give SLOWED!; +4% walk speed
Worn 1.5% chance, when struck in melee, to give the attacker SLOWED!; +4% walk speed
| Quality | Effect on hitSLOWED! | Walk speed | WornEffect on the attackerSLOWED! |
|---|
| Poor | 0.5% | 1% | 0.5% |
|---|
| Brittle | 1% | 2% | 1% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 3% | 1% |
|---|
| Plain | 1.5% | 4% | 1.5% |
|---|
| Fine | 2% | 5% | 2% |
|---|
| Refined | 2.5% | 6% | 2.5% |
|---|
| Superior | 3% | 7% | 3% |
|---|
| Exceptional | 3.5% | 8% | 3.5% |
|---|
| Perfected | 3.5% | 9% | 3.5% |
|---|
| Masterwork | 4% | 11% | 4% |
|---|
| Legendary | 6% | 14% | 6% |
|---|
shiveringFrost
On a weapon 2% chance on hit to give SLOWED!; +2% magic damage
Worn 2% chance, when struck in melee, to give the attacker SLOWED!; +1% less magic damage taken
| Quality | Effect on hitSLOWED! | Magic damage | WornEffect on the attackerSLOWED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | — |
|---|
| Brittle | 1% | 1% | 1% | — |
|---|
| Crude | 1.5% | 1% | 1.5% | 1% |
|---|
| Fair | 1.5% | 1% | 1.5% | 1% |
|---|
| Plain | 2% | 2% | 2% | 1% |
|---|
| Fine | 3% | 2% | 3% | 1% |
|---|
| Refined | 3.5% | 3% | 3.5% | 1% |
|---|
| Superior | 4% | 4% | 4% | 2% |
|---|
| Exceptional | 4.5% | 4% | 4.5% | 2% |
|---|
| Perfected | 5% | 4% | 5% | 2% |
|---|
| Masterwork | 6% | 5% | 6% | 3% |
|---|
| Legendary | 8% | 7% | 8% | 3% |
|---|
azureFrost
On a weapon +5 intelligence; +3% magic damage
Worn +5 intelligence; +2% less magic damage taken
| Quality | One statintelligence | Magic damage | WornMagic protection |
|---|
| Poor | +2 | 1% | 1% |
|---|
| Brittle | +3 | 2% | 1% |
|---|
| Crude | +3 | 2% | 1% |
|---|
| Fair | +4 | 2% | 1% |
|---|
| Plain | +5 | 3% | 2% |
|---|
| Fine | +7 | 4% | 2% |
|---|
| Refined | +8 | 5% | 2% |
|---|
| Superior | +10 | 6% | 3% |
|---|
| Exceptional | +11 | 7% | 3% |
|---|
| Perfected | +12 | 7% | 4% |
|---|
| Masterwork | +14 | 8% | 4% |
|---|
| Legendary | +19 | 12% | 6% |
|---|
lapisFrost
On a weapon +5 wisdom; +3% magic damage
Worn +5 wisdom; +2% less magic damage taken
| Quality | One statwisdom | Magic damage | WornMagic protection |
|---|
| Poor | +2 | 1% | 1% |
|---|
| Brittle | +3 | 2% | 1% |
|---|
| Crude | +3 | 2% | 1% |
|---|
| Fair | +4 | 2% | 1% |
|---|
| Plain | +5 | 3% | 2% |
|---|
| Fine | +7 | 4% | 2% |
|---|
| Refined | +8 | 5% | 2% |
|---|
| Superior | +10 | 6% | 3% |
|---|
| Exceptional | +11 | 7% | 3% |
|---|
| Perfected | +12 | 7% | 4% |
|---|
| Masterwork | +14 | 8% | 4% |
|---|
| Legendary | +19 | 12% | 6% |
|---|
cobaltFrost
On a weapon +2% less physical damage taken; +3% magic damage
Worn +2% less physical damage taken; +2% less magic damage taken
| Quality | Physical protection | Magic damage | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 1% | 2% | 1% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 2% | 1% |
|---|
| Plain | 2% | 3% | 2% |
|---|
| Fine | 2% | 4% | 2% |
|---|
| Refined | 2% | 5% | 2% |
|---|
| Superior | 3% | 6% | 3% |
|---|
| Exceptional | 3% | 7% | 3% |
|---|
| Perfected | 4% | 7% | 4% |
|---|
| Masterwork | 4% | 8% | 4% |
|---|
| Legendary | 6% | 12% | 6% |
|---|
frigidFrost
On a weapon 1.5% chance on hit to give SLOWED!; +8% damage to a foe suffering SLOWED!
Worn 1.5% chance, when struck in melee, to give the attacker SLOWED!; +8% damage to a foe suffering SLOWED!
| Quality | Effect on hitSLOWED! | Damage to the afflictedSLOWED! | WornEffect on the attackerSLOWED! |
|---|
| Poor | 0.5% | 3% | 0.5% |
|---|
| Brittle | 1% | 4% | 1% |
|---|
| Crude | 1% | 5% | 1% |
|---|
| Fair | 1% | 5% | 1% |
|---|
| Plain | 1.5% | 8% | 1.5% |
|---|
| Fine | 2% | 10% | 2% |
|---|
| Refined | 2.5% | 12% | 2.5% |
|---|
| Superior | 3% | 15% | 3% |
|---|
| Exceptional | 3.5% | 16% | 3.5% |
|---|
| Perfected | 3.5% | 18% | 3.5% |
|---|
| Masterwork | 4% | 21% | 4% |
|---|
| Legendary | 6% | 29% | 6% |
|---|
borealFrost
On a weapon +3% maximum health; +3% magic damage
Worn +3% maximum health; +2% less magic damage taken
| Quality | Maximum health | Magic damage | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 2% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 2% | 2% | 1% |
|---|
| Plain | 3% | 3% | 2% |
|---|
| Fine | 4% | 4% | 2% |
|---|
| Refined | 5% | 5% | 2% |
|---|
| Superior | 6% | 6% | 3% |
|---|
| Exceptional | 7% | 7% | 3% |
|---|
| Perfected | 7% | 7% | 4% |
|---|
| Masterwork | 8% | 8% | 4% |
|---|
| Legendary | 12% | 12% | 6% |
|---|
freezingFrost
On a weapon 1% chance on hit to give FROZEN!
Worn 1% chance, when struck in melee, to give the attacker FROZEN!
| Quality | Effect on hitFROZEN! | WornEffect on the attackerFROZEN! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 1% | 1% |
|---|
| Fine | 1% | 1% |
|---|
| Refined | 1% | 1% |
|---|
| Superior | 1.5% | 1.5% |
|---|
| Exceptional | 1.5% | 1.5% |
|---|
| Perfected | 2% | 2% |
|---|
| Masterwork | 2% | 2% |
|---|
| Legendary | 3% | 3% |
|---|
condensingStorm
On a weapon +3% magic damage; +3% cast speed
Worn +2% less magic damage taken; +3% cast speed
| Quality | Magic damage | Cast speed | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 2% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 2% | 2% | 1% |
|---|
| Plain | 3% | 3% | 2% |
|---|
| Fine | 4% | 4% | 2% |
|---|
| Refined | 5% | 5% | 2% |
|---|
| Superior | 6% | 6% | 3% |
|---|
| Exceptional | 7% | 7% | 3% |
|---|
| Perfected | 7% | 7% | 4% |
|---|
| Masterwork | 8% | 8% | 4% |
|---|
| Legendary | 12% | 12% | 6% |
|---|
staticStorm
On a weapon 3 damage to each Anima that strikes it in melee (THORNS!); +3% magic damage
Worn 3 damage to each Anima that strikes it in melee (THORNS!); +2% less magic damage taken
| Quality | Thorns | Magic damage | WornMagic protection |
|---|
| Poor | +1 | 1% | 1% |
|---|
| Brittle | +2 | 2% | 1% |
|---|
| Crude | +2 | 2% | 1% |
|---|
| Fair | +2 | 2% | 1% |
|---|
| Plain | +3 | 3% | 2% |
|---|
| Fine | +4 | 4% | 2% |
|---|
| Refined | +5 | 5% | 2% |
|---|
| Superior | +6 | 6% | 3% |
|---|
| Exceptional | +7 | 7% | 3% |
|---|
| Perfected | +7 | 7% | 4% |
|---|
| Masterwork | +8 | 8% | 4% |
|---|
| Legendary | +12 | 12% | 6% |
|---|
glowingStorm
On a weapon +5 perception; +3% magic damage
Worn +5 perception; +2% less magic damage taken
| Quality | One statperception | Magic damage | WornMagic protection |
|---|
| Poor | +2 | 1% | 1% |
|---|
| Brittle | +3 | 2% | 1% |
|---|
| Crude | +3 | 2% | 1% |
|---|
| Fair | +4 | 2% | 1% |
|---|
| Plain | +5 | 3% | 2% |
|---|
| Fine | +7 | 4% | 2% |
|---|
| Refined | +8 | 5% | 2% |
|---|
| Superior | +10 | 6% | 3% |
|---|
| Exceptional | +11 | 7% | 3% |
|---|
| Perfected | +12 | 7% | 4% |
|---|
| Masterwork | +14 | 8% | 4% |
|---|
| Legendary | +19 | 12% | 6% |
|---|
buzzingStorm
On a weapon +4% attack speed; +2% magic damage
Worn +4% attack speed; +1% less magic damage taken
| Quality | Attack speed | Magic damage | WornMagic protection |
|---|
| Poor | 1% | 1% | — |
|---|
| Brittle | 2% | 1% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 3% | 2% | 1% |
|---|
| Plain | 4% | 2% | 1% |
|---|
| Fine | 5% | 3% | 2% |
|---|
| Refined | 6% | 4% | 2% |
|---|
| Superior | 7% | 5% | 2% |
|---|
| Exceptional | 8% | 5% | 3% |
|---|
| Perfected | 9% | 6% | 3% |
|---|
| Masterwork | 10% | 7% | 3% |
|---|
| Legendary | 14% | 9% | 5% |
|---|
amberStorm
On a weapon +5 agility; 1% chance on hit to give ELECTROCUTED!
Worn +5 agility; 1% chance, when struck in melee, to give the attacker ELECTROCUTED!
| Quality | One statagility | Effect on hitELECTROCUTED! | WornEffect on the attackerELECTROCUTED! |
|---|
| Poor | +2 | 0.5% | 0.5% |
|---|
| Brittle | +3 | 0.5% | 0.5% |
|---|
| Crude | +3 | 0.5% | 0.5% |
|---|
| Fair | +4 | 0.5% | 0.5% |
|---|
| Plain | +5 | 1% | 1% |
|---|
| Fine | +7 | 1.5% | 1.5% |
|---|
| Refined | +8 | 1.5% | 1.5% |
|---|
| Superior | +10 | 2% | 2% |
|---|
| Exceptional | +11 | 2% | 2% |
|---|
| Perfected | +12 | 2.5% | 2.5% |
|---|
| Masterwork | +14 | 3% | 3% |
|---|
| Legendary | +19 | 4% | 4% |
|---|
chargingStorm
On a weapon +5% knockback; +3% magic damage
Worn +5% knockback; +2% less magic damage taken
| Quality | Knockback | Magic damage | WornMagic protection |
|---|
| Poor | 2% | 1% | 1% |
|---|
| Brittle | 3% | 2% | 1% |
|---|
| Crude | 3% | 2% | 1% |
|---|
| Fair | 4% | 2% | 1% |
|---|
| Plain | 5% | 3% | 2% |
|---|
| Fine | 7% | 4% | 2% |
|---|
| Refined | 8% | 5% | 2% |
|---|
| Superior | 10% | 6% | 3% |
|---|
| Exceptional | 11% | 7% | 3% |
|---|
| Perfected | 12% | 7% | 4% |
|---|
| Masterwork | 14% | 8% | 4% |
|---|
| Legendary | 19% | 12% | 6% |
|---|
arcingStorm
On a weapon +3% area of its magic; 1% chance on hit to give ELECTROCUTED!
Worn +3% area of its magic; 1% chance, when struck in melee, to give the attacker ELECTROCUTED!
| Quality | Magic area | Effect on hitELECTROCUTED! | WornEffect on the attackerELECTROCUTED! |
|---|
| Poor | 1% | 0.5% | 0.5% |
|---|
| Brittle | 2% | 0.5% | 0.5% |
|---|
| Crude | 2% | 0.5% | 0.5% |
|---|
| Fair | 2% | 0.5% | 0.5% |
|---|
| Plain | 3% | 1% | 1% |
|---|
| Fine | 4% | 1.5% | 1.5% |
|---|
| Refined | 5% | 1.5% | 1.5% |
|---|
| Superior | 6% | 2% | 2% |
|---|
| Exceptional | 7% | 2% | 2% |
|---|
| Perfected | 7% | 2.5% | 2.5% |
|---|
| Masterwork | 8% | 3% | 3% |
|---|
| Legendary | 12% | 4% | 4% |
|---|
shockingStorm
On a weapon 1% chance on hit to give ELECTROCUTED!; +2% magic damage
Worn 1% chance, when struck in melee, to give the attacker ELECTROCUTED!; +1% less magic damage taken
| Quality | Effect on hitELECTROCUTED! | Magic damage | WornEffect on the attackerELECTROCUTED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | — |
|---|
| Brittle | 0.5% | 1% | 0.5% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1% | 2% | 1% | 1% |
|---|
| Fine | 1.5% | 3% | 1.5% | 2% |
|---|
| Refined | 2% | 4% | 2% | 2% |
|---|
| Superior | 2.5% | 5% | 2.5% | 2% |
|---|
| Exceptional | 2.5% | 5% | 2.5% | 3% |
|---|
| Perfected | 3% | 6% | 3% | 3% |
|---|
| Masterwork | 3.5% | 7% | 3.5% | 3% |
|---|
| Legendary | 4.5% | 9% | 4.5% | 5% |
|---|
foulVenom
On a weapon +3% magic damage; +5 vitality
Worn +2% less magic damage taken; +5 vitality
| Quality | Magic damage | One statvitality | WornMagic protection |
|---|
| Poor | 1% | +2 | 1% |
|---|
| Brittle | 2% | +3 | 1% |
|---|
| Crude | 2% | +3 | 1% |
|---|
| Fair | 2% | +4 | 1% |
|---|
| Plain | 3% | +5 | 2% |
|---|
| Fine | 4% | +7 | 2% |
|---|
| Refined | 5% | +8 | 2% |
|---|
| Superior | 6% | +10 | 3% |
|---|
| Exceptional | 7% | +11 | 3% |
|---|
| Perfected | 7% | +12 | 4% |
|---|
| Masterwork | 8% | +14 | 4% |
|---|
| Legendary | 12% | +19 | 6% |
|---|
septicVenom
On a weapon 1.5% chance on hit to give DECAYING!; +2% magic damage
Worn 1.5% chance, when struck in melee, to give the attacker DECAYING!; +1% less magic damage taken
| Quality | Effect on hitDECAYING! | Magic damage | WornEffect on the attackerDECAYING! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | — |
|---|
| Brittle | 1% | 1% | 1% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1.5% | 2% | 1.5% | 1% |
|---|
| Fine | 2% | 3% | 2% | 2% |
|---|
| Refined | 2.5% | 4% | 2.5% | 2% |
|---|
| Superior | 3% | 5% | 3% | 2% |
|---|
| Exceptional | 3% | 5% | 3% | 3% |
|---|
| Perfected | 3.5% | 6% | 3.5% | 3% |
|---|
| Masterwork | 4% | 7% | 4% | 3% |
|---|
| Legendary | 5.5% | 9% | 5.5% | 5% |
|---|
noxiousVenom
On a weapon 1% chance on hit to give POISONED!; +3% chance to resist any effect given to it
Worn 1% chance, when struck in melee, to give the attacker POISONED!; +3% chance to resist any effect given to it
| Quality | Effect on hitPOISONED! | Effect resistance | WornEffect on the attackerPOISONED! |
|---|
| Poor | 0.5% | 1% | 0.5% |
|---|
| Brittle | 0.5% | 2% | 0.5% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 2% | 1% |
|---|
| Plain | 1% | 3% | 1% |
|---|
| Fine | 1.5% | 4% | 1.5% |
|---|
| Refined | 2% | 5% | 2% |
|---|
| Superior | 2.5% | 6% | 2.5% |
|---|
| Exceptional | 2.5% | 7% | 2.5% |
|---|
| Perfected | 3% | 7% | 3% |
|---|
| Masterwork | 3.5% | 8% | 3.5% |
|---|
| Legendary | 4.5% | 12% | 4.5% |
|---|
toxicVenom
On a weapon 1% chance on hit to give POISONED!; +3% magic damage
Worn 1% chance, when struck in melee, to give the attacker POISONED!; +2% less magic damage taken
| Quality | Effect on hitPOISONED! | Magic damage | WornEffect on the attackerPOISONED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | 1% |
|---|
| Brittle | 0.5% | 2% | 0.5% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1% | 3% | 1% | 2% |
|---|
| Fine | 1.5% | 4% | 1.5% | 2% |
|---|
| Refined | 2% | 5% | 2% | 2% |
|---|
| Superior | 2.5% | 6% | 2.5% | 3% |
|---|
| Exceptional | 2.5% | 7% | 2.5% | 3% |
|---|
| Perfected | 3% | 7% | 3% | 4% |
|---|
| Masterwork | 3.5% | 8% | 3.5% | 4% |
|---|
| Legendary | 4.5% | 12% | 4.5% | 6% |
|---|
corrosiveVenom
On a weapon 1.5% chance on hit to give EXPOSED!; +1% BREAK! chance, on an item that can already cause it
Worn 1.5% chance, when struck in melee, to give the attacker EXPOSED!; +1% BREAK! chance, on an item that can already cause it
| Quality | Effect on hitEXPOSED! | Outcome chanceBREAK! | WornEffect on the attackerEXPOSED! |
|---|
| Poor | 0.5% | — | 0.5% |
|---|
| Brittle | 1% | 1% | 1% |
|---|
| Crude | 1% | 1% | 1% |
|---|
| Fair | 1% | 1% | 1% |
|---|
| Plain | 1.5% | 1% | 1.5% |
|---|
| Fine | 2% | 1% | 2% |
|---|
| Refined | 2.5% | 2% | 2.5% |
|---|
| Superior | 3% | 2% | 3% |
|---|
| Exceptional | 3.5% | 2% | 3.5% |
|---|
| Perfected | 3.5% | 2% | 3.5% |
|---|
| Masterwork | 4% | 3% | 4% |
|---|
| Legendary | 6% | 4% | 6% |
|---|
venomousVenom
On a weapon 1.5% chance on hit to give POISONED!; +2% magic damage
Worn 1.5% chance, when struck in melee, to give the attacker POISONED!; +1% less magic damage taken
| Quality | Effect on hitPOISONED! | Magic damage | WornEffect on the attackerPOISONED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | — |
|---|
| Brittle | 1% | 1% | 1% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1.5% | 2% | 1.5% | 1% |
|---|
| Fine | 2% | 3% | 2% | 2% |
|---|
| Refined | 2.5% | 4% | 2.5% | 2% |
|---|
| Superior | 3% | 5% | 3% | 2% |
|---|
| Exceptional | 3% | 5% | 3% | 3% |
|---|
| Perfected | 3.5% | 6% | 3.5% | 3% |
|---|
| Masterwork | 4% | 7% | 4% | 3% |
|---|
| Legendary | 5.5% | 9% | 5.5% | 5% |
|---|
pestilentVenom
On a weapon 1% chance on hit to give POISONED!
Worn 1% chance, when struck in melee, to give the attacker POISONED!
| Quality | ContagionPOISONED! | Effect on hitPOISONED! | WornEffect on the attackerPOISONED! |
|---|
| Poor | — | 0.5% | 0.5% |
|---|
| Brittle | — | 0.5% | 0.5% |
|---|
| Crude | — | 0.5% | 0.5% |
|---|
| Fair | — | 0.5% | 0.5% |
|---|
| Plain | — | 1% | 1% |
|---|
| Fine | Yes | 1.5% | 1.5% |
|---|
| Refined | Yes | 1.5% | 1.5% |
|---|
| Superior | Yes | 2% | 2% |
|---|
| Exceptional | Yes | 2% | 2% |
|---|
| Perfected | Yes | 2.5% | 2.5% |
|---|
| Masterwork | Yes | 2.5% | 2.5% |
|---|
| Legendary | Yes | 3.5% | 3.5% |
|---|
blightingVenom
On a weapon 2.5% chance on hit to give BLIGHTED!
Worn 2.5% chance, when struck in melee, to give the attacker BLIGHTED!
| Quality | Effect on hitBLIGHTED! | WornEffect on the attackerBLIGHTED! |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1.5% | 1.5% |
|---|
| Crude | 1.5% | 1.5% |
|---|
| Fair | 1.5% | 1.5% |
|---|
| Plain | 2.5% | 2.5% |
|---|
| Fine | 3% | 3% |
|---|
| Refined | 4% | 4% |
|---|
| Superior | 5% | 5% |
|---|
| Exceptional | 5.5% | 5.5% |
|---|
| Perfected | 6% | 6% |
|---|
| Masterwork | 7% | 7% |
|---|
| Legendary | 9.5% | 9.5% |
|---|
cursingVenom
On a weapon 1.5% chance on hit to give CURSED!; +5 luck
Worn 1.5% chance, when struck in melee, to give the attacker CURSED!; +5 luck
| Quality | Effect on hitCURSED! | One statluck | WornEffect on the attackerCURSED! |
|---|
| Poor | 0.5% | +2 | 0.5% |
|---|
| Brittle | 1% | +3 | 1% |
|---|
| Crude | 1% | +3 | 1% |
|---|
| Fair | 1% | +4 | 1% |
|---|
| Plain | 1.5% | +5 | 1.5% |
|---|
| Fine | 2% | +7 | 2% |
|---|
| Refined | 2.5% | +8 | 2.5% |
|---|
| Superior | 3% | +10 | 3% |
|---|
| Exceptional | 3.5% | +11 | 3.5% |
|---|
| Perfected | 3.5% | +12 | 3.5% |
|---|
| Masterwork | 4% | +14 | 4% |
|---|
| Legendary | 6% | +19 | 6% |
|---|
svelteSpirit
On a weapon the item weighs 6% less; +1% dodge
Worn the item weighs 6% less; +1% dodge
| Quality | Lighter | Dodge |
|---|
| Poor | 2% | 0.5% |
|---|
| Brittle | 3% | 0.5% |
|---|
| Crude | 4% | 0.5% |
|---|
| Fair | 4% | 0.5% |
|---|
| Plain | 6% | 1% |
|---|
| Fine | 8% | 1.5% |
|---|
| Refined | 10% | 1.5% |
|---|
| Superior | 12% | 2% |
|---|
| Exceptional | 13% | 2% |
|---|
| Perfected | 15% | 2.5% |
|---|
| Masterwork | 17% | 3% |
|---|
| Legendary | 23% | 4% |
|---|
sinuousSpirit
On a weapon +1% dodge; +4% walk speed
Worn +1% dodge; +4% walk speed
| Quality | Dodge | Walk speed |
|---|
| Poor | 0.5% | 1% |
|---|
| Brittle | 0.5% | 2% |
|---|
| Crude | 0.5% | 2% |
|---|
| Fair | 0.5% | 3% |
|---|
| Plain | 1% | 4% |
|---|
| Fine | 1.5% | 5% |
|---|
| Refined | 1.5% | 6% |
|---|
| Superior | 2% | 7% |
|---|
| Exceptional | 2% | 8% |
|---|
| Perfected | 2.5% | 9% |
|---|
| Masterwork | 3% | 11% |
|---|
| Legendary | 4% | 14% |
|---|
iridescentSpirit
On a weapon +5 intelligence; 1% chance on hit to give BLINDED!
Worn +5 intelligence; 1% chance, when struck in melee, to give the attacker BLINDED!
| Quality | One statintelligence | Effect on hitBLINDED! | WornEffect on the attackerBLINDED! |
|---|
| Poor | +2 | 0.5% | 0.5% |
|---|
| Brittle | +3 | 0.5% | 0.5% |
|---|
| Crude | +3 | 1% | 1% |
|---|
| Fair | +4 | 1% | 1% |
|---|
| Plain | +5 | 1% | 1% |
|---|
| Fine | +7 | 1.5% | 1.5% |
|---|
| Refined | +8 | 2% | 2% |
|---|
| Superior | +10 | 2.5% | 2.5% |
|---|
| Exceptional | +11 | 2.5% | 2.5% |
|---|
| Perfected | +12 | 3% | 3% |
|---|
| Masterwork | +14 | 3.5% | 3.5% |
|---|
| Legendary | +19 | 4.5% | 4.5% |
|---|
etherealSpirit
On a weapon 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it; +2% magic damage
Worn 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it; +1% less magic damage taken
| Quality | Buff when struckPHASED! | Magic damage | WornMagic protection |
|---|
| Poor | 0.5% | 1% | — |
|---|
| Brittle | 0.5% | 1% | 1% |
|---|
| Crude | 0.5% | 2% | 1% |
|---|
| Fair | 0.5% | 2% | 1% |
|---|
| Plain | 0.5% | 2% | 1% |
|---|
| Fine | 1% | 3% | 2% |
|---|
| Refined | 1% | 4% | 2% |
|---|
| Superior | 1.5% | 5% | 2% |
|---|
| Exceptional | 1.5% | 5% | 3% |
|---|
| Perfected | 2% | 6% | 3% |
|---|
| Masterwork | 2% | 7% | 3% |
|---|
| Legendary | 3% | 9% | 5% |
|---|
hatefulSpirit
On a weapon 1.5% chance on hit to give PROVOKED!; +3% magic damage
Worn 1.5% chance, when struck in melee, to give the attacker PROVOKED!; +2% less magic damage taken
| Quality | Effect on hitPROVOKED! | Magic damage | WornEffect on the attackerPROVOKED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | 1% |
|---|
| Brittle | 1% | 2% | 1% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1.5% | 3% | 1.5% | 2% |
|---|
| Fine | 2% | 4% | 2% | 2% |
|---|
| Refined | 2.5% | 5% | 2.5% | 2% |
|---|
| Superior | 3% | 6% | 3% | 3% |
|---|
| Exceptional | 3.5% | 7% | 3.5% | 3% |
|---|
| Perfected | 3.5% | 7% | 3.5% | 4% |
|---|
| Masterwork | 4% | 8% | 4% | 4% |
|---|
| Legendary | 6% | 12% | 6% | 6% |
|---|
incandescentSpirit
On a weapon +4% magic damage; 1% chance on hit to give BLINDED!
Worn +2% less magic damage taken; 1% chance, when struck in melee, to give the attacker BLINDED!
| Quality | Magic damage | Effect on hitBLINDED! | WornMagic protection | WornEffect on the attackerBLINDED! |
|---|
| Poor | 1% | 0.5% | 1% | 0.5% |
|---|
| Brittle | 2% | 0.5% | 1% | 0.5% |
|---|
| Crude | 2% | 0.5% | 1% | 0.5% |
|---|
| Fair | 3% | 0.5% | 1% | 0.5% |
|---|
| Plain | 4% | 1% | 2% | 1% |
|---|
| Fine | 5% | 1.5% | 2% | 1.5% |
|---|
| Refined | 6% | 1.5% | 3% | 1.5% |
|---|
| Superior | 7% | 2% | 4% | 2% |
|---|
| Exceptional | 8% | 2% | 4% | 2% |
|---|
| Perfected | 9% | 2.5% | 4% | 2.5% |
|---|
| Masterwork | 10% | 2.5% | 5% | 2.5% |
|---|
| Legendary | 14% | 3.5% | 7% | 3.5% |
|---|
heavenlySpirit
On a weapon +3% magic damage; +2% clarity (ignores a foe's dodge)
Worn +2% less magic damage taken; +2% clarity (ignores a foe's dodge)
| Quality | Magic damage | Clarity | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 1% | 1% |
|---|
| Crude | 2% | 1% | 1% |
|---|
| Fair | 2% | 1% | 1% |
|---|
| Plain | 3% | 2% | 2% |
|---|
| Fine | 4% | 2% | 2% |
|---|
| Refined | 5% | 2% | 2% |
|---|
| Superior | 6% | 3% | 3% |
|---|
| Exceptional | 7% | 3% | 3% |
|---|
| Perfected | 7% | 4% | 4% |
|---|
| Masterwork | 8% | 4% | 4% |
|---|
| Legendary | 12% | 6% | 6% |
|---|
grimCarnage
On a weapon +5 resolve; +3% physical damage
Worn +5 resolve; +2% less physical damage taken
| Quality | One statresolve | Physical damage | WornPhysical protection |
|---|
| Poor | +2 | 1% | 1% |
|---|
| Brittle | +3 | 2% | 1% |
|---|
| Crude | +3 | 2% | 1% |
|---|
| Fair | +4 | 2% | 1% |
|---|
| Plain | +5 | 3% | 2% |
|---|
| Fine | +7 | 4% | 2% |
|---|
| Refined | +8 | 5% | 2% |
|---|
| Superior | +10 | 6% | 3% |
|---|
| Exceptional | +11 | 7% | 3% |
|---|
| Perfected | +12 | 7% | 4% |
|---|
| Masterwork | +14 | 8% | 4% |
|---|
| Legendary | +19 | 12% | 6% |
|---|
grislyCarnage
On a weapon 1% chance on hit to give BLEEDING!; +3% physical damage
Worn 1% chance, when struck in melee, to give the attacker BLEEDING!; +2% less physical damage taken
| Quality | Effect on hitBLEEDING! | Physical damage | WornEffect on the attackerBLEEDING! | WornPhysical protection |
|---|
| Poor | 0.5% | 1% | 0.5% | 1% |
|---|
| Brittle | 0.5% | 2% | 0.5% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1% | 3% | 1% | 2% |
|---|
| Fine | 1.5% | 4% | 1.5% | 2% |
|---|
| Refined | 2% | 5% | 2% | 2% |
|---|
| Superior | 2.5% | 6% | 2.5% | 3% |
|---|
| Exceptional | 2.5% | 7% | 2.5% | 3% |
|---|
| Perfected | 3% | 7% | 3% | 4% |
|---|
| Masterwork | 3.5% | 8% | 3.5% | 4% |
|---|
| Legendary | 4.5% | 12% | 4.5% | 6% |
|---|
massiveCarnage
On a weapon the item weighs 6% more, and hits as hard as its weight; 1% chance on hit to give HEAVY!
Worn the item weighs 6% more, and hits as hard as its weight; 1% chance, when struck in melee, to give the attacker HEAVY!
| Quality | Heavier | Effect on hitHEAVY! | WornEffect on the attackerHEAVY! |
|---|
| Poor | 2% | 0.5% | 0.5% |
|---|
| Brittle | 3% | 0.5% | 0.5% |
|---|
| Crude | 4% | 0.5% | 0.5% |
|---|
| Fair | 4% | 0.5% | 0.5% |
|---|
| Plain | 6% | 1% | 1% |
|---|
| Fine | 8% | 1.5% | 1.5% |
|---|
| Refined | 10% | 1.5% | 1.5% |
|---|
| Superior | 12% | 2% | 2% |
|---|
| Exceptional | 13% | 2% | 2% |
|---|
| Perfected | 15% | 2.5% | 2.5% |
|---|
| Masterwork | 17% | 3% | 3% |
|---|
| Legendary | 23% | 4% | 4% |
|---|
viciousCarnage
On a weapon +2% critical chance; +3% physical damage
Worn +2% critical chance; +2% less physical damage taken
| Quality | Critical chance | Physical damage | WornPhysical protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 1% | 2% | 1% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 2% | 1% |
|---|
| Plain | 2% | 3% | 2% |
|---|
| Fine | 2% | 4% | 2% |
|---|
| Refined | 2% | 5% | 2% |
|---|
| Superior | 3% | 6% | 3% |
|---|
| Exceptional | 3% | 7% | 3% |
|---|
| Perfected | 4% | 7% | 4% |
|---|
| Masterwork | 4% | 8% | 4% |
|---|
| Legendary | 6% | 12% | 6% |
|---|
brutalCarnage
On a weapon +1% CRUSH! chance, on an item that can already cause it; +3% physical damage
Worn +1% CRUSH! chance, on an item that can already cause it; +2% less physical damage taken
| Quality | Outcome chanceCRUSH! | Physical damage | WornPhysical protection |
|---|
| Poor | — | 1% | 1% |
|---|
| Brittle | 1% | 2% | 1% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 2% | 1% |
|---|
| Plain | 1% | 3% | 2% |
|---|
| Fine | 1% | 4% | 2% |
|---|
| Refined | 2% | 5% | 2% |
|---|
| Superior | 2% | 6% | 3% |
|---|
| Exceptional | 2% | 7% | 3% |
|---|
| Perfected | 2% | 7% | 4% |
|---|
| Masterwork | 3% | 8% | 4% |
|---|
| Legendary | 4% | 12% | 6% |
|---|
savageCarnage
On a weapon +3% attack speed; +6% critical damage
Worn +3% attack speed; +6% critical damage
| Quality | Attack speed | Critical damage |
|---|
| Poor | 1% | 2% |
|---|
| Brittle | 2% | 3% |
|---|
| Crude | 2% | 4% |
|---|
| Fair | 2% | 4% |
|---|
| Plain | 3% | 6% |
|---|
| Fine | 4% | 8% |
|---|
| Refined | 5% | 10% |
|---|
| Superior | 6% | 12% |
|---|
| Exceptional | 7% | 13% |
|---|
| Perfected | 7% | 15% |
|---|
| Masterwork | 8% | 17% |
|---|
| Legendary | 12% | 23% |
|---|
ferociousCarnage
On a weapon 1% chance when struck to gain FRENZY!, and the same chance to start each fight with it; +3% physical damage
Worn 1% chance when struck to gain FRENZY!, and the same chance to start each fight with it; +2% less physical damage taken
| Quality | Buff when struckFRENZY! | Physical damage | WornPhysical protection |
|---|
| Poor | 0.5% | 1% | 1% |
|---|
| Brittle | 0.5% | 2% | 1% |
|---|
| Crude | 0.5% | 2% | 1% |
|---|
| Fair | 0.5% | 2% | 1% |
|---|
| Plain | 1% | 3% | 2% |
|---|
| Fine | 1% | 4% | 2% |
|---|
| Refined | 1% | 5% | 2% |
|---|
| Superior | 1.5% | 6% | 3% |
|---|
| Exceptional | 1.5% | 7% | 3% |
|---|
| Perfected | 2% | 7% | 4% |
|---|
| Masterwork | 2% | 8% | 4% |
|---|
| Legendary | 3% | 12% | 6% |
|---|
horrificCarnage
On a weapon 0.5% chance on hit to give AFRAID!; +5% critical damage
Worn 0.5% chance, when struck in melee, to give the attacker AFRAID!; +5% critical damage
| Quality | Effect on hitAFRAID! | Critical damage | WornEffect on the attackerAFRAID! |
|---|
| Poor | — | 2% | — |
|---|
| Brittle | 0.5% | 3% | 0.5% |
|---|
| Crude | 0.5% | 3% | 0.5% |
|---|
| Fair | 0.5% | 3% | 0.5% |
|---|
| Plain | 0.5% | 5% | 0.5% |
|---|
| Fine | 1% | 6% | 1% |
|---|
| Refined | 1% | 8% | 1% |
|---|
| Superior | 1% | 10% | 1% |
|---|
| Exceptional | 1.5% | 11% | 1.5% |
|---|
| Perfected | 1.5% | 12% | 1.5% |
|---|
| Masterwork | 1.5% | 14% | 1.5% |
|---|
| Legendary | 2.5% | 19% | 2.5% |
|---|
mercilessCarnage
On a weapon +8% damage to a foe suffering BLEEDING!; +6% critical damage
Worn +8% damage to a foe suffering BLEEDING!; +6% critical damage
| Quality | Damage to the afflictedBLEEDING! | Critical damage |
|---|
| Poor | 3% | 2% |
|---|
| Brittle | 4% | 3% |
|---|
| Crude | 5% | 4% |
|---|
| Fair | 5% | 4% |
|---|
| Plain | 8% | 6% |
|---|
| Fine | 10% | 8% |
|---|
| Refined | 12% | 10% |
|---|
| Superior | 15% | 12% |
|---|
| Exceptional | 16% | 13% |
|---|
| Perfected | 18% | 15% |
|---|
| Masterwork | 21% | 17% |
|---|
| Legendary | 29% | 23% |
|---|
deadlyCarnage
On a weapon +2% critical chance; +6% critical damage
Worn +2% critical chance; +6% critical damage
| Quality | Critical chance | Critical damage |
|---|
| Poor | 1% | 2% |
|---|
| Brittle | 1% | 3% |
|---|
| Crude | 1% | 4% |
|---|
| Fair | 1% | 4% |
|---|
| Plain | 2% | 6% |
|---|
| Fine | 2% | 8% |
|---|
| Refined | 2% | 10% |
|---|
| Superior | 3% | 12% |
|---|
| Exceptional | 3% | 13% |
|---|
| Perfected | 4% | 15% |
|---|
| Masterwork | 4% | 17% |
|---|
| Legendary | 6% | 23% |
|---|
deathlyCarnage
On a weapon +5% critical damage
Worn +5% critical damage
| Quality | Effect on hitDEATH! | Critical damage | WornEffect on the attackerDEATH! |
|---|
| Poor | — | 2% | — |
|---|
| Brittle | — | 3% | — |
|---|
| Crude | — | 3% | — |
|---|
| Fair | — | 3% | — |
|---|
| Plain | — | 5% | — |
|---|
| Fine | — | 6% | — |
|---|
| Refined | 0.5% | 8% | 0.5% |
|---|
| Superior | 0.5% | 10% | 0.5% |
|---|
| Exceptional | 0.5% | 11% | 0.5% |
|---|
| Perfected | 0.5% | 12% | 0.5% |
|---|
| Masterwork | 0.5% | 14% | 0.5% |
|---|
| Legendary | 0.5% | 19% | 0.5% |
|---|
devastatingCarnage
On a weapon +8% damage when it causes CRUSH!; +3% physical damage
Worn +8% damage when it causes CRUSH!; +2% less physical damage taken
| Quality | Outcome damageCRUSH! | Physical damage | WornPhysical protection |
|---|
| Poor | 3% | 1% | 1% |
|---|
| Brittle | 4% | 2% | 1% |
|---|
| Crude | 5% | 2% | 1% |
|---|
| Fair | 5% | 2% | 1% |
|---|
| Plain | 8% | 3% | 2% |
|---|
| Fine | 10% | 4% | 2% |
|---|
| Refined | 12% | 5% | 2% |
|---|
| Superior | 15% | 6% | 3% |
|---|
| Exceptional | 16% | 7% | 3% |
|---|
| Perfected | 18% | 7% | 4% |
|---|
| Masterwork | 21% | 8% | 4% |
|---|
| Legendary | 29% | 12% | 6% |
|---|
lunarAstral
On a weapon +5 wisdom; +3% cast speed
Worn +5 wisdom; +3% cast speed
| Quality | One statwisdom | Cast speed |
|---|
| Poor | +2 | 1% |
|---|
| Brittle | +3 | 2% |
|---|
| Crude | +3 | 2% |
|---|
| Fair | +4 | 2% |
|---|
| Plain | +5 | 3% |
|---|
| Fine | +7 | 4% |
|---|
| Refined | +8 | 5% |
|---|
| Superior | +10 | 6% |
|---|
| Exceptional | +11 | 7% |
|---|
| Perfected | +12 | 7% |
|---|
| Masterwork | +14 | 8% |
|---|
| Legendary | +19 | 12% |
|---|
arcadianAstral
On a weapon +2 health a tick; +3% magic damage
Worn +2 health a tick; +2% less magic damage taken
| Quality | Regeneration | Magic damage | WornMagic protection |
|---|
| Poor | +1 | 1% | 1% |
|---|
| Brittle | +1 | 2% | 1% |
|---|
| Crude | +1 | 2% | 1% |
|---|
| Fair | +1 | 2% | 1% |
|---|
| Plain | +2 | 3% | 2% |
|---|
| Fine | +2 | 4% | 2% |
|---|
| Refined | +2 | 5% | 2% |
|---|
| Superior | +3 | 6% | 3% |
|---|
| Exceptional | +3 | 7% | 3% |
|---|
| Perfected | +4 | 7% | 4% |
|---|
| Masterwork | +4 | 8% | 4% |
|---|
| Legendary | +6 | 12% | 6% |
|---|
unearthlyAstral
On a weapon +3% magic damage; 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it
Worn +2% less magic damage taken; 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it
| Quality | Magic damage | Buff when struckPHASED! | WornMagic protection |
|---|
| Poor | 1% | — | 1% |
|---|
| Brittle | 2% | 0.5% | 1% |
|---|
| Crude | 2% | 0.5% | 1% |
|---|
| Fair | 2% | 0.5% | 1% |
|---|
| Plain | 3% | 0.5% | 2% |
|---|
| Fine | 4% | 1% | 2% |
|---|
| Refined | 5% | 1% | 2% |
|---|
| Superior | 6% | 1% | 3% |
|---|
| Exceptional | 7% | 1.5% | 3% |
|---|
| Perfected | 7% | 1.5% | 4% |
|---|
| Masterwork | 8% | 1.5% | 4% |
|---|
| Legendary | 12% | 2.5% | 6% |
|---|
astralAstral
On a weapon +10 intelligence
Worn +10 intelligence
| Quality | One statintelligence |
|---|
| Poor | +3 |
|---|
| Brittle | +5 |
|---|
| Crude | +6 |
|---|
| Fair | +7 |
|---|
| Plain | +10 |
|---|
| Fine | +14 |
|---|
| Refined | +16 |
|---|
| Superior | +20 |
|---|
| Exceptional | +22 |
|---|
| Perfected | +24 |
|---|
| Masterwork | +28 |
|---|
| Legendary | +39 |
|---|
elysianAstral
On a weapon +4% magic damage; +2% cast speed
Worn +2% less magic damage taken; +2% cast speed
| Quality | Magic damage | Cast speed | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 1% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 3% | 2% | 1% |
|---|
| Plain | 4% | 2% | 2% |
|---|
| Fine | 5% | 3% | 2% |
|---|
| Refined | 6% | 4% | 3% |
|---|
| Superior | 7% | 5% | 4% |
|---|
| Exceptional | 8% | 5% | 4% |
|---|
| Perfected | 9% | 6% | 4% |
|---|
| Masterwork | 10% | 7% | 5% |
|---|
| Legendary | 14% | 9% | 7% |
|---|
celestialAstral
On a weapon +3% area of its magic; +3% magic damage
Worn +3% area of its magic; +2% less magic damage taken
| Quality | Magic area | Magic damage | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 2% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 2% | 2% | 1% |
|---|
| Plain | 3% | 3% | 2% |
|---|
| Fine | 4% | 4% | 2% |
|---|
| Refined | 5% | 5% | 2% |
|---|
| Superior | 6% | 6% | 3% |
|---|
| Exceptional | 7% | 7% | 3% |
|---|
| Perfected | 7% | 7% | 4% |
|---|
| Masterwork | 8% | 8% | 4% |
|---|
| Legendary | 12% | 12% | 6% |
|---|
sturdySanctity
On a weapon +3% less physical damage taken
Worn +3% less physical damage taken
| Quality | Physical protection |
|---|
| Poor | 1% |
|---|
| Brittle | 2% |
|---|
| Crude | 2% |
|---|
| Fair | 2% |
|---|
| Plain | 3% |
|---|
| Fine | 4% |
|---|
| Refined | 5% |
|---|
| Superior | 6% |
|---|
| Exceptional | 7% |
|---|
| Perfected | 7% |
|---|
| Masterwork | 8% |
|---|
| Legendary | 12% |
|---|
strongSanctity
On a weapon +10 strength
Worn +10 strength
| Quality | One statstrength |
|---|
| Poor | +3 |
|---|
| Brittle | +5 |
|---|
| Crude | +6 |
|---|
| Fair | +7 |
|---|
| Plain | +10 |
|---|
| Fine | +14 |
|---|
| Refined | +16 |
|---|
| Superior | +20 |
|---|
| Exceptional | +22 |
|---|
| Perfected | +24 |
|---|
| Masterwork | +28 |
|---|
| Legendary | +39 |
|---|
strikingSanctity
On a weapon +3% critical chance
Worn +3% critical chance
| Quality | Critical chance |
|---|
| Poor | 1% |
|---|
| Brittle | 2% |
|---|
| Crude | 2% |
|---|
| Fair | 2% |
|---|
| Plain | 3% |
|---|
| Fine | 4% |
|---|
| Refined | 5% |
|---|
| Superior | 6% |
|---|
| Exceptional | 7% |
|---|
| Perfected | 7% |
|---|
| Masterwork | 8% |
|---|
| Legendary | 12% |
|---|
mnemonicSanctity
On a weapon effects it gives last 6% longer; +5 intelligence
Worn effects it gives last 6% longer; +5 intelligence
| Quality | Effect potency | One statintelligence |
|---|
| Poor | 2% | +2 |
|---|
| Brittle | 3% | +3 |
|---|
| Crude | 4% | +3 |
|---|
| Fair | 4% | +4 |
|---|
| Plain | 6% | +5 |
|---|
| Fine | 8% | +7 |
|---|
| Refined | 10% | +8 |
|---|
| Superior | 12% | +10 |
|---|
| Exceptional | 13% | +11 |
|---|
| Perfected | 15% | +12 |
|---|
| Masterwork | 17% | +14 |
|---|
| Legendary | 23% | +19 |
|---|
pureSanctity
On a weapon +3% chance to resist any effect given to it; +3% magic damage
Worn +3% chance to resist any effect given to it; +2% less magic damage taken
| Quality | Effect resistance | Magic damage | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 2% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 2% | 2% | 1% |
|---|
| Plain | 3% | 3% | 2% |
|---|
| Fine | 4% | 4% | 2% |
|---|
| Refined | 5% | 5% | 2% |
|---|
| Superior | 6% | 6% | 3% |
|---|
| Exceptional | 7% | 7% | 3% |
|---|
| Perfected | 7% | 7% | 4% |
|---|
| Masterwork | 8% | 8% | 4% |
|---|
| Legendary | 12% | 12% | 6% |
|---|
blessedSanctity
On a weapon +5 luck; 1.5% chance when struck to gain COURAGE!, and the same chance to start each fight with it
Worn +5 luck; 1.5% chance when struck to gain COURAGE!, and the same chance to start each fight with it
| Quality | One statluck | Buff when struckCOURAGE! |
|---|
| Poor | +2 | 0.5% |
|---|
| Brittle | +3 | 1% |
|---|
| Crude | +3 | 1% |
|---|
| Fair | +4 | 1% |
|---|
| Plain | +5 | 1.5% |
|---|
| Fine | +7 | 2% |
|---|
| Refined | +8 | 2.5% |
|---|
| Superior | +10 | 3% |
|---|
| Exceptional | +11 | 3.5% |
|---|
| Perfected | +12 | 3.5% |
|---|
| Masterwork | +14 | 4% |
|---|
| Legendary | +19 | 6% |
|---|
consecratedSanctity
On a weapon +3% magic damage; +8% damage to a foe suffering CURSED!
Worn +2% less magic damage taken; +8% damage to a foe suffering CURSED!
| Quality | Magic damage | Damage to the afflictedCURSED! | WornMagic protection |
|---|
| Poor | 1% | 3% | 1% |
|---|
| Brittle | 2% | 4% | 1% |
|---|
| Crude | 2% | 5% | 1% |
|---|
| Fair | 2% | 5% | 1% |
|---|
| Plain | 3% | 8% | 2% |
|---|
| Fine | 4% | 10% | 2% |
|---|
| Refined | 5% | 12% | 2% |
|---|
| Superior | 6% | 15% | 3% |
|---|
| Exceptional | 7% | 16% | 3% |
|---|
| Perfected | 7% | 18% | 4% |
|---|
| Masterwork | 8% | 21% | 4% |
|---|
| Legendary | 12% | 29% | 6% |
|---|
sacredSanctity
On a weapon heals 2% of the damage its hits deal (as LEECHED! does); +3% magic damage
Worn heals 2% of the damage its hits deal (as LEECHED! does); +2% less magic damage taken
| Quality | Lifesteal | Magic damage | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 1% | 2% | 1% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 2% | 1% |
|---|
| Plain | 2% | 3% | 2% |
|---|
| Fine | 2% | 4% | 2% |
|---|
| Refined | 2% | 5% | 2% |
|---|
| Superior | 3% | 6% | 3% |
|---|
| Exceptional | 3% | 7% | 3% |
|---|
| Perfected | 4% | 7% | 4% |
|---|
| Masterwork | 4% | 8% | 4% |
|---|
| Legendary | 6% | 12% | 6% |
|---|
hallowedSanctity
On a weapon 1.5% chance when struck to gain REGEN!, and the same chance to start each fight with it; +3% magic damage
Worn 1.5% chance when struck to gain REGEN!, and the same chance to start each fight with it; +2% less magic damage taken
| Quality | Buff when struckREGEN! | Magic damage | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 1% |
|---|
| Brittle | 1% | 2% | 1% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 2% | 1% |
|---|
| Plain | 1.5% | 3% | 2% |
|---|
| Fine | 2% | 4% | 2% |
|---|
| Refined | 2.5% | 5% | 2% |
|---|
| Superior | 3% | 6% | 3% |
|---|
| Exceptional | 3.5% | 7% | 3% |
|---|
| Perfected | 3.5% | 7% | 4% |
|---|
| Masterwork | 4% | 8% | 4% |
|---|
| Legendary | 6% | 12% | 6% |
|---|
saintlySanctity
On a weapon heals 2% of the damage its hits deal (as LEECHED! does); 1% chance when struck to gain SHIELDED!, and the same chance to start each fight with it
Worn heals 2% of the damage its hits deal (as LEECHED! does); 1% chance when struck to gain SHIELDED!, and the same chance to start each fight with it
| Quality | Lifesteal | Buff when struckSHIELDED! |
|---|
| Poor | 1% | 0.5% |
|---|
| Brittle | 1% | 0.5% |
|---|
| Crude | 1% | 0.5% |
|---|
| Fair | 1% | 0.5% |
|---|
| Plain | 2% | 1% |
|---|
| Fine | 2% | 1% |
|---|
| Refined | 2% | 1% |
|---|
| Superior | 3% | 1.5% |
|---|
| Exceptional | 3% | 1.5% |
|---|
| Perfected | 4% | 2% |
|---|
| Masterwork | 4% | 2% |
|---|
| Legendary | 6% | 3% |
|---|
holySanctity
On a weapon +6% magic damage
Worn +3% less magic damage taken
| Quality | Magic damage | WornMagic protection |
|---|
| Poor | 2% | 1% |
|---|
| Brittle | 3% | 2% |
|---|
| Crude | 4% | 2% |
|---|
| Fair | 4% | 2% |
|---|
| Plain | 6% | 3% |
|---|
| Fine | 8% | 4% |
|---|
| Refined | 10% | 5% |
|---|
| Superior | 12% | 6% |
|---|
| Exceptional | 13% | 7% |
|---|
| Perfected | 15% | 7% |
|---|
| Masterwork | 17% | 8% |
|---|
| Legendary | 23% | 12% |
|---|
gloriousSanctity
On a weapon 0.5% chance when struck to gain PROWESS!, and the same chance to start each fight with it; +3% magic damage
Worn 0.5% chance when struck to gain PROWESS!, and the same chance to start each fight with it; +2% less magic damage taken
| Quality | Buff when struckPROWESS! | Magic damage | WornMagic protection |
|---|
| Poor | — | 1% | 1% |
|---|
| Brittle | 0.5% | 2% | 1% |
|---|
| Crude | 0.5% | 2% | 1% |
|---|
| Fair | 0.5% | 2% | 1% |
|---|
| Plain | 0.5% | 3% | 2% |
|---|
| Fine | 0.5% | 4% | 2% |
|---|
| Refined | 1% | 5% | 2% |
|---|
| Superior | 1% | 6% | 3% |
|---|
| Exceptional | 1% | 7% | 3% |
|---|
| Perfected | 1% | 7% | 4% |
|---|
| Masterwork | 1.5% | 8% | 4% |
|---|
| Legendary | 2% | 12% | 6% |
|---|
divineSanctity
On a weapon +3% area of its magic; 0.5% chance when it casts to gain EXALTED!
Worn +3% area of its magic; 0.5% chance when it casts to gain EXALTED!
| Quality | Magic area | Buff when it castsEXALTED! |
|---|
| Poor | 1% | — |
|---|
| Brittle | 2% | 0.5% |
|---|
| Crude | 2% | 0.5% |
|---|
| Fair | 2% | 0.5% |
|---|
| Plain | 3% | 0.5% |
|---|
| Fine | 4% | 0.5% |
|---|
| Refined | 5% | 1% |
|---|
| Superior | 6% | 1% |
|---|
| Exceptional | 7% | 1% |
|---|
| Perfected | 7% | 1% |
|---|
| Masterwork | 8% | 1.5% |
|---|
| Legendary | 12% | 2% |
|---|
godlySanctity
On a weapon +3 to every stat; +2% magic damage
Worn +3 to every stat; +1% less magic damage taken
| Quality | Every stat | Magic damage | WornMagic protection |
|---|
| Poor | +1 | 1% | — |
|---|
| Brittle | +1 | 1% | 1% |
|---|
| Crude | +2 | 2% | 1% |
|---|
| Fair | +2 | 2% | 1% |
|---|
| Plain | +3 | 2% | 1% |
|---|
| Fine | +4 | 3% | 2% |
|---|
| Refined | +4 | 4% | 2% |
|---|
| Superior | +5 | 5% | 2% |
|---|
| Exceptional | +6 | 5% | 3% |
|---|
| Perfected | +7 | 6% | 3% |
|---|
| Masterwork | +8 | 7% | 3% |
|---|
| Legendary | +11 | 9% | 5% |
|---|
shinyRadiance
On a weapon +5 luck; +5 perception
Worn +5 luck; +5 perception
| Quality | One statluck | One statperception |
|---|
| Poor | +2 | +2 |
|---|
| Brittle | +3 | +3 |
|---|
| Crude | +3 | +3 |
|---|
| Fair | +4 | +4 |
|---|
| Plain | +5 | +5 |
|---|
| Fine | +7 | +7 |
|---|
| Refined | +8 | +8 |
|---|
| Superior | +10 | +10 |
|---|
| Exceptional | +11 | +11 |
|---|
| Perfected | +12 | +12 |
|---|
| Masterwork | +14 | +14 |
|---|
| Legendary | +19 | +19 |
|---|
glimmeringRadiance
On a weapon 1% chance on hit to give BLINDED!; +5 perception
Worn 1% chance, when struck in melee, to give the attacker BLINDED!; +5 perception
| Quality | Effect on hitBLINDED! | One statperception | WornEffect on the attackerBLINDED! |
|---|
| Poor | 0.5% | +2 | 0.5% |
|---|
| Brittle | 0.5% | +3 | 0.5% |
|---|
| Crude | 1% | +3 | 1% |
|---|
| Fair | 1% | +4 | 1% |
|---|
| Plain | 1% | +5 | 1% |
|---|
| Fine | 1.5% | +7 | 1.5% |
|---|
| Refined | 2% | +8 | 2% |
|---|
| Superior | 2.5% | +10 | 2.5% |
|---|
| Exceptional | 2.5% | +11 | 2.5% |
|---|
| Perfected | 3% | +12 | 3% |
|---|
| Masterwork | 3.5% | +14 | 3.5% |
|---|
| Legendary | 4.5% | +19 | 4.5% |
|---|
shimmeringRadiance
On a weapon +1% dodge; 1% chance on hit to give BLINDED!
Worn +1% dodge; 1% chance, when struck in melee, to give the attacker BLINDED!
| Quality | Dodge | Effect on hitBLINDED! | WornEffect on the attackerBLINDED! |
|---|
| Poor | 0.5% | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 1% | 1% |
|---|
| Fair | 0.5% | 1% | 1% |
|---|
| Plain | 1% | 1% | 1% |
|---|
| Fine | 1.5% | 1.5% | 1.5% |
|---|
| Refined | 1.5% | 2% | 2% |
|---|
| Superior | 2% | 2.5% | 2.5% |
|---|
| Exceptional | 2% | 2.5% | 2.5% |
|---|
| Perfected | 2.5% | 3% | 3% |
|---|
| Masterwork | 3% | 3.5% | 3.5% |
|---|
| Legendary | 4% | 4.5% | 4.5% |
|---|
lustrousRadiance
On a weapon +3% maximum health; +3% chance to resist any effect given to it
Worn +3% maximum health; +3% chance to resist any effect given to it
| Quality | Maximum health | Effect resistance |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 2% | 2% |
|---|
| Crude | 2% | 2% |
|---|
| Fair | 2% | 2% |
|---|
| Plain | 3% | 3% |
|---|
| Fine | 4% | 4% |
|---|
| Refined | 5% | 5% |
|---|
| Superior | 6% | 6% |
|---|
| Exceptional | 7% | 7% |
|---|
| Perfected | 7% | 7% |
|---|
| Masterwork | 8% | 8% |
|---|
| Legendary | 12% | 12% |
|---|
oscillatingRadiance
On a weapon +3% attack speed; +3% cast speed
Worn +3% attack speed; +3% cast speed
| Quality | Attack speed | Cast speed |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 2% | 2% |
|---|
| Crude | 2% | 2% |
|---|
| Fair | 2% | 2% |
|---|
| Plain | 3% | 3% |
|---|
| Fine | 4% | 4% |
|---|
| Refined | 5% | 5% |
|---|
| Superior | 6% | 6% |
|---|
| Exceptional | 7% | 7% |
|---|
| Perfected | 7% | 7% |
|---|
| Masterwork | 8% | 8% |
|---|
| Legendary | 12% | 12% |
|---|
scintillatingRadiance
On a weapon 1.5% chance on hit to give BLINDED!; +1% critical chance
Worn 1.5% chance, when struck in melee, to give the attacker BLINDED!; +1% critical chance
| Quality | Effect on hitBLINDED! | Critical chance | WornEffect on the attackerBLINDED! |
|---|
| Poor | 0.5% | — | 0.5% |
|---|
| Brittle | 1% | 1% | 1% |
|---|
| Crude | 1% | 1% | 1% |
|---|
| Fair | 1% | 1% | 1% |
|---|
| Plain | 1.5% | 1% | 1.5% |
|---|
| Fine | 2% | 2% | 2% |
|---|
| Refined | 2.5% | 2% | 2.5% |
|---|
| Superior | 3% | 2% | 3% |
|---|
| Exceptional | 3% | 3% | 3% |
|---|
| Perfected | 3.5% | 3% | 3.5% |
|---|
| Masterwork | 4% | 3% | 4% |
|---|
| Legendary | 5.5% | 5% | 5.5% |
|---|
prismaticRadiance
On a weapon +2% less magic damage taken; +2% chance to resist any effect given to it
Worn +2% less magic damage taken; +2% chance to resist any effect given to it
| Quality | Magic protection | Effect resistance |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 2% |
|---|
| Fair | 1% | 2% |
|---|
| Plain | 2% | 2% |
|---|
| Fine | 2% | 3% |
|---|
| Refined | 3% | 4% |
|---|
| Superior | 4% | 5% |
|---|
| Exceptional | 4% | 5% |
|---|
| Perfected | 4% | 6% |
|---|
| Masterwork | 5% | 7% |
|---|
| Legendary | 7% | 9% |
|---|
chromaticRadiance
On a weapon 0.5% chance when struck to gain RESIST!, and the same chance to start each fight with it; +1% less magic damage taken
Worn 0.5% chance when struck to gain RESIST!, and the same chance to start each fight with it; +1% less magic damage taken
| Quality | Buff when struckRESIST! | Magic protection |
|---|
| Poor | 0.5% | — |
|---|
| Brittle | 0.5% | 1% |
|---|
| Crude | 0.5% | 1% |
|---|
| Fair | 0.5% | 1% |
|---|
| Plain | 0.5% | 1% |
|---|
| Fine | 1% | 2% |
|---|
| Refined | 1% | 2% |
|---|
| Superior | 1.5% | 2% |
|---|
| Exceptional | 1.5% | 3% |
|---|
| Perfected | 2% | 3% |
|---|
| Masterwork | 2% | 3% |
|---|
| Legendary | 3% | 5% |
|---|
vividInsight
On a weapon +10 perception
Worn +10 perception
| Quality | One statperception |
|---|
| Poor | +3 |
|---|
| Brittle | +5 |
|---|
| Crude | +6 |
|---|
| Fair | +7 |
|---|
| Plain | +10 |
|---|
| Fine | +14 |
|---|
| Refined | +16 |
|---|
| Superior | +20 |
|---|
| Exceptional | +22 |
|---|
| Perfected | +24 |
|---|
| Masterwork | +28 |
|---|
| Legendary | +39 |
|---|
cunningInsight
On a weapon +5 dexterity; 1.5% chance on hit to give EXPOSED!
Worn +5 dexterity; 1.5% chance, when struck in melee, to give the attacker EXPOSED!
| Quality | One statdexterity | Effect on hitEXPOSED! | WornEffect on the attackerEXPOSED! |
|---|
| Poor | +2 | 0.5% | 0.5% |
|---|
| Brittle | +3 | 1% | 1% |
|---|
| Crude | +3 | 1% | 1% |
|---|
| Fair | +4 | 1% | 1% |
|---|
| Plain | +5 | 1.5% | 1.5% |
|---|
| Fine | +7 | 2% | 2% |
|---|
| Refined | +8 | 2.5% | 2.5% |
|---|
| Superior | +10 | 3% | 3% |
|---|
| Exceptional | +11 | 3.5% | 3.5% |
|---|
| Perfected | +12 | 3.5% | 3.5% |
|---|
| Masterwork | +14 | 4% | 4% |
|---|
| Legendary | +19 | 6% | 6% |
|---|
acrobaticInsight
On a weapon +1% dodge; +3% attack speed
Worn +1% dodge; +3% attack speed
| Quality | Dodge | Attack speed |
|---|
| Poor | 0.5% | 1% |
|---|
| Brittle | 0.5% | 2% |
|---|
| Crude | 0.5% | 2% |
|---|
| Fair | 0.5% | 2% |
|---|
| Plain | 1% | 3% |
|---|
| Fine | 1.5% | 4% |
|---|
| Refined | 1.5% | 5% |
|---|
| Superior | 2% | 6% |
|---|
| Exceptional | 2% | 7% |
|---|
| Perfected | 2.5% | 7% |
|---|
| Masterwork | 3% | 8% |
|---|
| Legendary | 4% | 12% |
|---|
illuminatingInsight
On a weapon 0.5% chance when struck to gain FORESIGHT!, and the same chance to start each fight with it; +5 perception
Worn 0.5% chance when struck to gain FORESIGHT!, and the same chance to start each fight with it; +5 perception
| Quality | Buff when struckFORESIGHT! | One statperception |
|---|
| Poor | — | +2 |
|---|
| Brittle | 0.5% | +3 |
|---|
| Crude | 0.5% | +3 |
|---|
| Fair | 0.5% | +4 |
|---|
| Plain | 0.5% | +5 |
|---|
| Fine | 0.5% | +7 |
|---|
| Refined | 1% | +8 |
|---|
| Superior | 1% | +10 |
|---|
| Exceptional | 1% | +11 |
|---|
| Perfected | 1% | +12 |
|---|
| Masterwork | 1.5% | +14 |
|---|
| Legendary | 2% | +19 |
|---|
brilliantInsight
On a weapon +2% critical chance; +2% clarity (ignores a foe's dodge)
Worn +2% critical chance; +2% clarity (ignores a foe's dodge)
| Quality | Critical chance | Clarity |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 1% |
|---|
| Fair | 1% | 1% |
|---|
| Plain | 2% | 2% |
|---|
| Fine | 2% | 2% |
|---|
| Refined | 2% | 2% |
|---|
| Superior | 3% | 3% |
|---|
| Exceptional | 3% | 3% |
|---|
| Perfected | 4% | 4% |
|---|
| Masterwork | 4% | 4% |
|---|
| Legendary | 6% | 6% |
|---|
arcaneInsight
On a weapon +4% magic damage; +4 intelligence
Worn +2% less magic damage taken; +4 intelligence
| Quality | Magic damage | One statintelligence | WornMagic protection |
|---|
| Poor | 1% | +1 | 1% |
|---|
| Brittle | 2% | +2 | 1% |
|---|
| Crude | 2% | +3 | 1% |
|---|
| Fair | 3% | +3 | 1% |
|---|
| Plain | 4% | +4 | 2% |
|---|
| Fine | 5% | +5 | 2% |
|---|
| Refined | 6% | +6 | 3% |
|---|
| Superior | 7% | +8 | 4% |
|---|
| Exceptional | 8% | +9 | 4% |
|---|
| Perfected | 9% | +10 | 4% |
|---|
| Masterwork | 10% | +11 | 5% |
|---|
| Legendary | 14% | +15 | 7% |
|---|
miraculousInsight
On a weapon 0.5% chance, when struck below half health, to gain RESURRECTION!
Worn 0.5% chance, when struck below half health, to gain RESURRECTION!
| Quality | Buff when woundedRESURRECTION! |
|---|
| Poor | — |
|---|
| Brittle | 0.5% |
|---|
| Crude | 0.5% |
|---|
| Fair | 0.5% |
|---|
| Plain | 0.5% |
|---|
| Fine | 0.5% |
|---|
| Refined | 1% |
|---|
| Superior | 1% |
|---|
| Exceptional | 1% |
|---|
| Perfected | 1% |
|---|
| Masterwork | 1.5% |
|---|
| Legendary | 2% |
|---|
naturalWild
On a weapon +2 health a tick; +2% magic damage
Worn +2 health a tick; +1% less magic damage taken
| Quality | Regeneration | Magic damage | WornMagic protection |
|---|
| Poor | +1 | 1% | — |
|---|
| Brittle | +1 | 1% | 1% |
|---|
| Crude | +1 | 2% | 1% |
|---|
| Fair | +1 | 2% | 1% |
|---|
| Plain | +2 | 2% | 1% |
|---|
| Fine | +2 | 3% | 2% |
|---|
| Refined | +3 | 4% | 2% |
|---|
| Superior | +4 | 5% | 2% |
|---|
| Exceptional | +4 | 5% | 3% |
|---|
| Perfected | +4 | 6% | 3% |
|---|
| Masterwork | +5 | 7% | 3% |
|---|
| Legendary | +7 | 9% | 5% |
|---|
feralWild
On a weapon +5 agility; 1% chance on hit to give BLEEDING!
Worn +5 agility; 1% chance, when struck in melee, to give the attacker BLEEDING!
| Quality | One statagility | Effect on hitBLEEDING! | WornEffect on the attackerBLEEDING! |
|---|
| Poor | +2 | 0.5% | 0.5% |
|---|
| Brittle | +3 | 0.5% | 0.5% |
|---|
| Crude | +3 | 1% | 1% |
|---|
| Fair | +4 | 1% | 1% |
|---|
| Plain | +5 | 1% | 1% |
|---|
| Fine | +7 | 1.5% | 1.5% |
|---|
| Refined | +8 | 2% | 2% |
|---|
| Superior | +10 | 2.5% | 2.5% |
|---|
| Exceptional | +11 | 2.5% | 2.5% |
|---|
| Perfected | +12 | 3% | 3% |
|---|
| Masterwork | +14 | 3.5% | 3.5% |
|---|
| Legendary | +19 | 4.5% | 4.5% |
|---|
franticWild
On a weapon 1% chance when struck to gain FRENZY!, and the same chance to start each fight with it; +2% attack speed
Worn 1% chance when struck to gain FRENZY!, and the same chance to start each fight with it; +2% attack speed
| Quality | Buff when struckFRENZY! | Attack speed |
|---|
| Poor | 0.5% | 1% |
|---|
| Brittle | 0.5% | 1% |
|---|
| Crude | 0.5% | 2% |
|---|
| Fair | 0.5% | 2% |
|---|
| Plain | 1% | 2% |
|---|
| Fine | 1% | 3% |
|---|
| Refined | 1.5% | 4% |
|---|
| Superior | 2% | 5% |
|---|
| Exceptional | 2% | 5% |
|---|
| Perfected | 2% | 6% |
|---|
| Masterwork | 2.5% | 7% |
|---|
| Legendary | 3.5% | 9% |
|---|
entrappingWild
On a weapon 1.5% chance on hit to give SLOWED!; +3% magic damage
Worn 1.5% chance, when struck in melee, to give the attacker SLOWED!; +2% less magic damage taken
| Quality | Effect on hitSLOWED! | Magic damage | WornEffect on the attackerSLOWED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | 1% |
|---|
| Brittle | 1% | 2% | 1% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1.5% | 3% | 1.5% | 2% |
|---|
| Fine | 2% | 4% | 2% | 2% |
|---|
| Refined | 2.5% | 5% | 2.5% | 2% |
|---|
| Superior | 3% | 6% | 3% | 3% |
|---|
| Exceptional | 3.5% | 7% | 3.5% | 3% |
|---|
| Perfected | 3.5% | 7% | 3.5% | 4% |
|---|
| Masterwork | 4% | 8% | 4% | 4% |
|---|
| Legendary | 6% | 12% | 6% | 6% |
|---|
spiritualWild
On a weapon +3% magic damage; 1.5% chance when it casts to gain REGEN!
Worn +2% less magic damage taken; 1.5% chance when it casts to gain REGEN!
| Quality | Magic damage | Buff when it castsREGEN! | WornMagic protection |
|---|
| Poor | 1% | 0.5% | 1% |
|---|
| Brittle | 2% | 1% | 1% |
|---|
| Crude | 2% | 1% | 1% |
|---|
| Fair | 2% | 1% | 1% |
|---|
| Plain | 3% | 1.5% | 2% |
|---|
| Fine | 4% | 2% | 2% |
|---|
| Refined | 5% | 2.5% | 2% |
|---|
| Superior | 6% | 3% | 3% |
|---|
| Exceptional | 7% | 3.5% | 3% |
|---|
| Perfected | 7% | 3.5% | 4% |
|---|
| Masterwork | 8% | 4% | 4% |
|---|
| Legendary | 12% | 6% | 6% |
|---|
psychicWild
On a weapon 0.5% chance on hit to give AFRAID!; +3% magic damage
Worn 0.5% chance, when struck in melee, to give the attacker AFRAID!; +2% less magic damage taken
| Quality | Effect on hitAFRAID! | Magic damage | WornEffect on the attackerAFRAID! | WornMagic protection |
|---|
| Poor | — | 1% | — | 1% |
|---|
| Brittle | 0.5% | 2% | 0.5% | 1% |
|---|
| Crude | 0.5% | 2% | 0.5% | 1% |
|---|
| Fair | 0.5% | 2% | 0.5% | 1% |
|---|
| Plain | 0.5% | 3% | 0.5% | 2% |
|---|
| Fine | 0.5% | 4% | 0.5% | 2% |
|---|
| Refined | 1% | 5% | 1% | 2% |
|---|
| Superior | 1% | 6% | 1% | 3% |
|---|
| Exceptional | 1% | 7% | 1% | 3% |
|---|
| Perfected | 1% | 7% | 1% | 4% |
|---|
| Masterwork | 1.5% | 8% | 1.5% | 4% |
|---|
| Legendary | 2% | 12% | 2% | 6% |
|---|
rabidWild
On a weapon 0.5% chance on hit to give HYSTERIA!; 1% chance on hit to give BLEEDING!
Worn 0.5% chance, when struck in melee, to give the attacker HYSTERIA!; 1% chance, when struck in melee, to give the attacker BLEEDING!
| Quality | Effect on hitHYSTERIA! | Effect on hitBLEEDING! | WornEffect on the attackerHYSTERIA! | WornEffect on the attackerBLEEDING! |
|---|
| Poor | — | 0.5% | — | 0.5% |
|---|
| Brittle | 0.5% | 0.5% | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 1% | 0.5% | 1% |
|---|
| Fair | 0.5% | 1% | 0.5% | 1% |
|---|
| Plain | 0.5% | 1% | 0.5% | 1% |
|---|
| Fine | 0.5% | 1.5% | 0.5% | 1.5% |
|---|
| Refined | 1% | 2% | 1% | 2% |
|---|
| Superior | 1% | 2.5% | 1% | 2.5% |
|---|
| Exceptional | 1% | 2.5% | 1% | 2.5% |
|---|
| Perfected | 1% | 3% | 1% | 3% |
|---|
| Masterwork | 1.5% | 3.5% | 1.5% | 3.5% |
|---|
| Legendary | 2% | 4.5% | 2% | 4.5% |
|---|
cleanFortune
On a weapon +6% chance to resist any effect given to it
Worn +6% chance to resist any effect given to it
| Quality | Effect resistance |
|---|
| Poor | 2% |
|---|
| Brittle | 3% |
|---|
| Crude | 4% |
|---|
| Fair | 4% |
|---|
| Plain | 6% |
|---|
| Fine | 8% |
|---|
| Refined | 10% |
|---|
| Superior | 12% |
|---|
| Exceptional | 13% |
|---|
| Perfected | 15% |
|---|
| Masterwork | 17% |
|---|
| Legendary | 23% |
|---|
vulpineFortune
On a weapon +1% dodge; +5 luck
Worn +1% dodge; +5 luck
| Quality | Dodge | One statluck |
|---|
| Poor | 0.5% | +2 |
|---|
| Brittle | 0.5% | +3 |
|---|
| Crude | 0.5% | +3 |
|---|
| Fair | 0.5% | +4 |
|---|
| Plain | 1% | +5 |
|---|
| Fine | 1.5% | +7 |
|---|
| Refined | 1.5% | +8 |
|---|
| Superior | 2% | +10 |
|---|
| Exceptional | 2% | +11 |
|---|
| Perfected | 2.5% | +12 |
|---|
| Masterwork | 3% | +14 |
|---|
| Legendary | 4% | +19 |
|---|
fortuitousFortune
On a weapon +0.5 points to every chance it rolls; +4 luck
Worn +0.5 points to every chance it rolls; +4 luck
| Quality | Luck in every roll | One statluck |
|---|
| Poor | — | +1 |
|---|
| Brittle | — | +2 |
|---|
| Crude | +0.5 | +3 |
|---|
| Fair | +0.5 | +3 |
|---|
| Plain | +0.5 | +4 |
|---|
| Fine | +0.5 | +5 |
|---|
| Refined | +0.5 | +6 |
|---|
| Superior | +1 | +8 |
|---|
| Exceptional | +1 | +9 |
|---|
| Perfected | +1 | +10 |
|---|
| Masterwork | +1.5 | +11 |
|---|
| Legendary | +1.5 | +15 |
|---|
felicitousFortune
On a weapon +5 luck; heals 2% of the damage its hits deal (as LEECHED! does)
Worn +5 luck; heals 2% of the damage its hits deal (as LEECHED! does)
| Quality | One statluck | Lifesteal |
|---|
| Poor | +2 | 1% |
|---|
| Brittle | +3 | 1% |
|---|
| Crude | +3 | 1% |
|---|
| Fair | +4 | 1% |
|---|
| Plain | +5 | 2% |
|---|
| Fine | +7 | 2% |
|---|
| Refined | +8 | 2% |
|---|
| Superior | +10 | 3% |
|---|
| Exceptional | +11 | 3% |
|---|
| Perfected | +12 | 4% |
|---|
| Masterwork | +14 | 4% |
|---|
| Legendary | +19 | 6% |
|---|
victoriousFortune
On a weapon 1% chance when struck to gain PROWESS!, and the same chance to start each fight with it
Worn 1% chance when struck to gain PROWESS!, and the same chance to start each fight with it
| Quality | Buff when struckPROWESS! |
|---|
| Poor | 0.5% |
|---|
| Brittle | 0.5% |
|---|
| Crude | 0.5% |
|---|
| Fair | 0.5% |
|---|
| Plain | 1% |
|---|
| Fine | 1.5% |
|---|
| Refined | 1.5% |
|---|
| Superior | 2% |
|---|
| Exceptional | 2% |
|---|
| Perfected | 2.5% |
|---|
| Masterwork | 3% |
|---|
| Legendary | 4% |
|---|
triumphantFortune
On a weapon 1% chance when struck to gain HASTED!, and the same chance to start each fight with it; +5 strength
Worn 1% chance when struck to gain HASTED!, and the same chance to start each fight with it; +5 strength
| Quality | Buff when struckHASTED! | One statstrength |
|---|
| Poor | 0.5% | +2 |
|---|
| Brittle | 0.5% | +3 |
|---|
| Crude | 0.5% | +3 |
|---|
| Fair | 0.5% | +4 |
|---|
| Plain | 1% | +5 |
|---|
| Fine | 1% | +7 |
|---|
| Refined | 1% | +8 |
|---|
| Superior | 1.5% | +10 |
|---|
| Exceptional | 1.5% | +11 |
|---|
| Perfected | 2% | +12 |
|---|
| Masterwork | 2% | +14 |
|---|
| Legendary | 3% | +19 |
|---|
ruggedClamor
On a weapon +2% less physical damage taken; +5 vitality
Worn +2% less physical damage taken; +5 vitality
| Quality | Physical protection | One statvitality |
|---|
| Poor | 1% | +2 |
|---|
| Brittle | 1% | +3 |
|---|
| Crude | 1% | +3 |
|---|
| Fair | 1% | +4 |
|---|
| Plain | 2% | +5 |
|---|
| Fine | 2% | +7 |
|---|
| Refined | 2% | +8 |
|---|
| Superior | 3% | +10 |
|---|
| Exceptional | 3% | +11 |
|---|
| Perfected | 4% | +12 |
|---|
| Masterwork | 4% | +14 |
|---|
| Legendary | 6% | +19 |
|---|
vigorousClamor
On a weapon restores 2% of the damage its hits deal as stamina (as VIGOR! does); 1.5% chance when struck to gain VIGOR!, and the same chance to start each fight with it
Worn restores 2% of the damage its hits deal as stamina (as VIGOR! does); 1.5% chance when struck to gain VIGOR!, and the same chance to start each fight with it
| Quality | Stamina leech | Buff when struckVIGOR! |
|---|
| Poor | 1% | 0.5% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 1% |
|---|
| Fair | 1% | 1% |
|---|
| Plain | 2% | 1.5% |
|---|
| Fine | 2% | 2% |
|---|
| Refined | 2% | 2.5% |
|---|
| Superior | 3% | 3% |
|---|
| Exceptional | 3% | 3.5% |
|---|
| Perfected | 4% | 3.5% |
|---|
| Masterwork | 4% | 4% |
|---|
| Legendary | 6% | 6% |
|---|
tirelessClamor
On a weapon +5% stamina recovery; 1.5% chance when struck to gain VIGOR!, and the same chance to start each fight with it
Worn +5% stamina recovery; 1.5% chance when struck to gain VIGOR!, and the same chance to start each fight with it
| Quality | Stamina recovery | Buff when struckVIGOR! |
|---|
| Poor | 2% | 0.5% |
|---|
| Brittle | 3% | 1% |
|---|
| Crude | 3% | 1% |
|---|
| Fair | 4% | 1% |
|---|
| Plain | 5% | 1.5% |
|---|
| Fine | 7% | 2% |
|---|
| Refined | 8% | 2.5% |
|---|
| Superior | 10% | 3% |
|---|
| Exceptional | 11% | 3.5% |
|---|
| Perfected | 12% | 3.5% |
|---|
| Masterwork | 14% | 4% |
|---|
| Legendary | 19% | 6% |
|---|
cryingClamor
On a weapon 1.5% chance on hit to give SCARED!
Worn 1.5% chance, when struck in melee, to give the attacker SCARED!
| Quality | Effect on hitSCARED! | WornEffect on the attackerSCARED! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 1% |
|---|
| Fair | 1% | 1% |
|---|
| Plain | 1.5% | 1.5% |
|---|
| Fine | 2% | 2% |
|---|
| Refined | 2.5% | 2.5% |
|---|
| Superior | 3% | 3% |
|---|
| Exceptional | 3.5% | 3.5% |
|---|
| Perfected | 3.5% | 3.5% |
|---|
| Masterwork | 4% | 4% |
|---|
| Legendary | 6% | 6% |
|---|
laughingClamor
On a weapon 0.5% chance on hit to give HYSTERIA!; +5 resolve
Worn 0.5% chance, when struck in melee, to give the attacker HYSTERIA!; +5 resolve
| Quality | Effect on hitHYSTERIA! | One statresolve | WornEffect on the attackerHYSTERIA! |
|---|
| Poor | — | +2 | — |
|---|
| Brittle | 0.5% | +3 | 0.5% |
|---|
| Crude | 0.5% | +3 | 0.5% |
|---|
| Fair | 0.5% | +4 | 0.5% |
|---|
| Plain | 0.5% | +5 | 0.5% |
|---|
| Fine | 0.5% | +7 | 0.5% |
|---|
| Refined | 1% | +8 | 1% |
|---|
| Superior | 1% | +10 | 1% |
|---|
| Exceptional | 1% | +11 | 1% |
|---|
| Perfected | 1% | +12 | 1% |
|---|
| Masterwork | 1.5% | +14 | 1.5% |
|---|
| Legendary | 2% | +19 | 2% |
|---|
echoingClamor
On a weapon 1.5% chance on hit to give TAUNTED!; +5% knockback
Worn 1.5% chance, when struck in melee, to give the attacker TAUNTED!; +5% knockback
| Quality | Effect on hitTAUNTED! | Knockback | WornEffect on the attackerTAUNTED! |
|---|
| Poor | 0.5% | 2% | 0.5% |
|---|
| Brittle | 1% | 3% | 1% |
|---|
| Crude | 1% | 3% | 1% |
|---|
| Fair | 1% | 4% | 1% |
|---|
| Plain | 1.5% | 5% | 1.5% |
|---|
| Fine | 2% | 7% | 2% |
|---|
| Refined | 2.5% | 8% | 2.5% |
|---|
| Superior | 3% | 10% | 3% |
|---|
| Exceptional | 3.5% | 11% | 3.5% |
|---|
| Perfected | 3.5% | 12% | 3.5% |
|---|
| Masterwork | 4% | 14% | 4% |
|---|
| Legendary | 6% | 19% | 6% |
|---|
resonantClamor
On a weapon +5% knockback; +3% area of its magic
Worn +5% knockback; +3% area of its magic
| Quality | Knockback | Magic area |
|---|
| Poor | 2% | 1% |
|---|
| Brittle | 3% | 2% |
|---|
| Crude | 3% | 2% |
|---|
| Fair | 4% | 2% |
|---|
| Plain | 5% | 3% |
|---|
| Fine | 7% | 4% |
|---|
| Refined | 8% | 5% |
|---|
| Superior | 10% | 6% |
|---|
| Exceptional | 11% | 7% |
|---|
| Perfected | 12% | 7% |
|---|
| Masterwork | 14% | 8% |
|---|
| Legendary | 19% | 12% |
|---|
disorientingClamor
On a weapon +1% DISARM! chance, on an item that can already cause it; 0.5% chance on hit to give HYSTERIA!
Worn +1% DISARM! chance, on an item that can already cause it; 0.5% chance, when struck in melee, to give the attacker HYSTERIA!
| Quality | Outcome chanceDISARM! | Effect on hitHYSTERIA! | WornEffect on the attackerHYSTERIA! |
|---|
| Poor | — | — | — |
|---|
| Brittle | 1% | 0.5% | 0.5% |
|---|
| Crude | 1% | 0.5% | 0.5% |
|---|
| Fair | 1% | 0.5% | 0.5% |
|---|
| Plain | 1% | 0.5% | 0.5% |
|---|
| Fine | 1% | 0.5% | 0.5% |
|---|
| Refined | 2% | 1% | 1% |
|---|
| Superior | 2% | 1% | 1% |
|---|
| Exceptional | 2% | 1% | 1% |
|---|
| Perfected | 2% | 1% | 1% |
|---|
| Masterwork | 3% | 1.5% | 1.5% |
|---|
| Legendary | 4% | 2% | 2% |
|---|
furiousClamor
On a weapon 1% chance, when struck below half health, to gain BERSERK!; +3% physical damage
Worn 1% chance, when struck below half health, to gain BERSERK!; +2% less physical damage taken
| Quality | Buff when woundedBERSERK! | Physical damage | WornPhysical protection |
|---|
| Poor | 0.5% | 1% | 1% |
|---|
| Brittle | 0.5% | 2% | 1% |
|---|
| Crude | 1% | 2% | 1% |
|---|
| Fair | 1% | 2% | 1% |
|---|
| Plain | 1% | 3% | 2% |
|---|
| Fine | 1.5% | 4% | 2% |
|---|
| Refined | 2% | 5% | 2% |
|---|
| Superior | 2.5% | 6% | 3% |
|---|
| Exceptional | 2.5% | 7% | 3% |
|---|
| Perfected | 3% | 7% | 4% |
|---|
| Masterwork | 3.5% | 8% | 4% |
|---|
| Legendary | 4.5% | 12% | 6% |
|---|
torturousClamor
On a weapon effects it gives last 6% longer; 1% chance on hit to give BLEEDING!
Worn effects it gives last 6% longer; 1% chance, when struck in melee, to give the attacker BLEEDING!
| Quality | Effect potency | Effect on hitBLEEDING! | WornEffect on the attackerBLEEDING! |
|---|
| Poor | 2% | 0.5% | 0.5% |
|---|
| Brittle | 3% | 0.5% | 0.5% |
|---|
| Crude | 4% | 1% | 1% |
|---|
| Fair | 4% | 1% | 1% |
|---|
| Plain | 6% | 1% | 1% |
|---|
| Fine | 8% | 1.5% | 1.5% |
|---|
| Refined | 10% | 2% | 2% |
|---|
| Superior | 12% | 2.5% | 2.5% |
|---|
| Exceptional | 13% | 2.5% | 2.5% |
|---|
| Perfected | 15% | 3% | 3% |
|---|
| Masterwork | 17% | 3.5% | 3.5% |
|---|
| Legendary | 23% | 4.5% | 4.5% |
|---|
howlingClamor
On a weapon 3% chance on hit to give TAUNTED!
Worn 3% chance, when struck in melee, to give the attacker TAUNTED!
| Quality | Effect on hitTAUNTED! | WornEffect on the attackerTAUNTED! |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1.5% | 1.5% |
|---|
| Crude | 2% | 2% |
|---|
| Fair | 2% | 2% |
|---|
| Plain | 3% | 3% |
|---|
| Fine | 4% | 4% |
|---|
| Refined | 5% | 5% |
|---|
| Superior | 6% | 6% |
|---|
| Exceptional | 6.5% | 6.5% |
|---|
| Perfected | 7.5% | 7.5% |
|---|
| Masterwork | 8.5% | 8.5% |
|---|
| Legendary | 11.5% | 11.5% |
|---|
wailingClamor
On a weapon 0.5% chance on hit to give AFRAID!; 1% chance on hit to give SCARED!
Worn 0.5% chance, when struck in melee, to give the attacker AFRAID!; 1% chance, when struck in melee, to give the attacker SCARED!
| Quality | Effect on hitAFRAID! | Effect on hitSCARED! | WornEffect on the attackerAFRAID! | WornEffect on the attackerSCARED! |
|---|
| Poor | — | 0.5% | — | 0.5% |
|---|
| Brittle | 0.5% | 0.5% | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% | 0.5% | 0.5% |
|---|
| Plain | 0.5% | 1% | 0.5% | 1% |
|---|
| Fine | 0.5% | 1% | 0.5% | 1% |
|---|
| Refined | 1% | 1% | 1% | 1% |
|---|
| Superior | 1% | 1.5% | 1% | 1.5% |
|---|
| Exceptional | 1% | 1.5% | 1% | 1.5% |
|---|
| Perfected | 1% | 2% | 1% | 2% |
|---|
| Masterwork | 1.5% | 2% | 1.5% | 2% |
|---|
| Legendary | 2% | 3% | 2% | 3% |
|---|
screamingClamor
On a weapon 1% chance on hit to give AFRAID!
Worn 1% chance, when struck in melee, to give the attacker AFRAID!
| Quality | Effect on hitAFRAID! | WornEffect on the attackerAFRAID! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 1% | 1% |
|---|
| Fine | 1.5% | 1.5% |
|---|
| Refined | 1.5% | 1.5% |
|---|
| Superior | 2% | 2% |
|---|
| Exceptional | 2% | 2% |
|---|
| Perfected | 2.5% | 2.5% |
|---|
| Masterwork | 3% | 3% |
|---|
| Legendary | 4% | 4% |
|---|
sharpEdge
On a weapon 1% chance on hit to give BLEEDING!; +4% critical damage; +2% physical damage
Worn 1% chance, when struck in melee, to give the attacker BLEEDING!; +4% critical damage; +1% less physical damage taken
| Quality | Effect on hitBLEEDING! | Critical damage | Physical damage | WornEffect on the attackerBLEEDING! | WornPhysical protection |
|---|
| Poor | 0.5% | 1% | 1% | 0.5% | — |
|---|
| Brittle | 0.5% | 2% | 1% | 0.5% | — |
|---|
| Crude | 0.5% | 2% | 1% | 0.5% | 1% |
|---|
| Fair | 0.5% | 3% | 1% | 0.5% | 1% |
|---|
| Plain | 1% | 4% | 2% | 1% | 1% |
|---|
| Fine | 1.5% | 5% | 2% | 1.5% | 1% |
|---|
| Refined | 1.5% | 6% | 3% | 1.5% | 1% |
|---|
| Superior | 2% | 7% | 4% | 2% | 2% |
|---|
| Exceptional | 2% | 8% | 4% | 2% | 2% |
|---|
| Perfected | 2.5% | 9% | 4% | 2.5% | 2% |
|---|
| Masterwork | 2.5% | 10% | 5% | 2.5% | 3% |
|---|
| Legendary | 3.5% | 14% | 7% | 3.5% | 3% |
|---|
serratedEdge
On a weapon 2.5% chance on hit to give BLEEDING!
Worn 2.5% chance, when struck in melee, to give the attacker BLEEDING!
| Quality | Effect on hitBLEEDING! | WornEffect on the attackerBLEEDING! |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1.5% | 1.5% |
|---|
| Crude | 1.5% | 1.5% |
|---|
| Fair | 1.5% | 1.5% |
|---|
| Plain | 2.5% | 2.5% |
|---|
| Fine | 3% | 3% |
|---|
| Refined | 4% | 4% |
|---|
| Superior | 5% | 5% |
|---|
| Exceptional | 5.5% | 5.5% |
|---|
| Perfected | 6% | 6% |
|---|
| Masterwork | 7% | 7% |
|---|
| Legendary | 9.5% | 9.5% |
|---|
piercingEdge
On a weapon +1% PIERCE! chance, on an item that can already cause it; +8% damage when it causes PIERCE!
Worn +1% PIERCE! chance, on an item that can already cause it; +8% damage when it causes PIERCE!
| Quality | Outcome chancePIERCE! | Outcome damagePIERCE! |
|---|
| Poor | — | 3% |
|---|
| Brittle | 1% | 4% |
|---|
| Crude | 1% | 5% |
|---|
| Fair | 1% | 5% |
|---|
| Plain | 1% | 8% |
|---|
| Fine | 1% | 10% |
|---|
| Refined | 2% | 12% |
|---|
| Superior | 2% | 15% |
|---|
| Exceptional | 2% | 16% |
|---|
| Perfected | 2% | 18% |
|---|
| Masterwork | 3% | 21% |
|---|
| Legendary | 4% | 29% |
|---|
earthenStone
On a weapon CRUSH! holds its target 6% longer; +5 vitality
Worn CRUSH! holds its target 6% longer; +5 vitality
| Quality | Crush duration | One statvitality |
|---|
| Poor | 2% | +2 |
|---|
| Brittle | 3% | +3 |
|---|
| Crude | 4% | +3 |
|---|
| Fair | 4% | +4 |
|---|
| Plain | 6% | +5 |
|---|
| Fine | 8% | +7 |
|---|
| Refined | 10% | +8 |
|---|
| Superior | 12% | +10 |
|---|
| Exceptional | 13% | +11 |
|---|
| Perfected | 15% | +12 |
|---|
| Masterwork | 17% | +14 |
|---|
| Legendary | 23% | +19 |
|---|
calcifiedStone
On a weapon +2% less physical damage taken; 0.5% chance when struck to gain FORTIFIED!, and the same chance to start each fight with it
Worn +2% less physical damage taken; 0.5% chance when struck to gain FORTIFIED!, and the same chance to start each fight with it
| Quality | Physical protection | Buff when struckFORTIFIED! |
|---|
| Poor | 1% | — |
|---|
| Brittle | 1% | 0.5% |
|---|
| Crude | 1% | 0.5% |
|---|
| Fair | 1% | 0.5% |
|---|
| Plain | 2% | 0.5% |
|---|
| Fine | 2% | 1% |
|---|
| Refined | 3% | 1% |
|---|
| Superior | 4% | 1% |
|---|
| Exceptional | 4% | 1.5% |
|---|
| Perfected | 4% | 1.5% |
|---|
| Masterwork | 5% | 1.5% |
|---|
| Legendary | 7% | 2.5% |
|---|
tectonicStone
On a weapon +1% CRUSH! chance, on an item that can already cause it; +8% damage when it causes CRUSH!
Worn +1% CRUSH! chance, on an item that can already cause it; +8% damage when it causes CRUSH!
| Quality | Outcome chanceCRUSH! | Outcome damageCRUSH! |
|---|
| Poor | — | 3% |
|---|
| Brittle | 1% | 4% |
|---|
| Crude | 1% | 5% |
|---|
| Fair | 1% | 5% |
|---|
| Plain | 1% | 8% |
|---|
| Fine | 1% | 10% |
|---|
| Refined | 2% | 12% |
|---|
| Superior | 2% | 15% |
|---|
| Exceptional | 2% | 16% |
|---|
| Perfected | 2% | 18% |
|---|
| Masterwork | 3% | 21% |
|---|
| Legendary | 4% | 29% |
|---|
petrifyingStone
On a weapon 0.5% chance on hit to give PETRIFIED!
Worn 0.5% chance, when struck in melee, to give the attacker PETRIFIED!
| Quality | Effect on hitPETRIFIED! | WornEffect on the attackerPETRIFIED! |
|---|
| Poor | — | — |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 0.5% | 0.5% |
|---|
| Fine | 0.5% | 0.5% |
|---|
| Refined | 1% | 1% |
|---|
| Superior | 1% | 1% |
|---|
| Exceptional | 1% | 1% |
|---|
| Perfected | 1% | 1% |
|---|
| Masterwork | 1.5% | 1.5% |
|---|
| Legendary | 2% | 2% |
|---|
drippingTide
On a weapon +3% magic damage; +5% stamina recovery
Worn +2% less magic damage taken; +5% stamina recovery
| Quality | Magic damage | Stamina recovery | WornMagic protection |
|---|
| Poor | 1% | 2% | 1% |
|---|
| Brittle | 2% | 3% | 1% |
|---|
| Crude | 2% | 3% | 1% |
|---|
| Fair | 2% | 4% | 1% |
|---|
| Plain | 3% | 5% | 2% |
|---|
| Fine | 4% | 7% | 2% |
|---|
| Refined | 5% | 8% | 2% |
|---|
| Superior | 6% | 10% | 3% |
|---|
| Exceptional | 7% | 11% | 3% |
|---|
| Perfected | 7% | 12% | 4% |
|---|
| Masterwork | 8% | 14% | 4% |
|---|
| Legendary | 12% | 19% | 6% |
|---|
tidalTide
On a weapon +6% knockback; +2% magic damage
Worn +6% knockback; +1% less magic damage taken
| Quality | Knockback | Magic damage | WornMagic protection |
|---|
| Poor | 2% | 1% | — |
|---|
| Brittle | 3% | 1% | 1% |
|---|
| Crude | 4% | 2% | 1% |
|---|
| Fair | 4% | 2% | 1% |
|---|
| Plain | 6% | 2% | 1% |
|---|
| Fine | 8% | 3% | 2% |
|---|
| Refined | 10% | 4% | 2% |
|---|
| Superior | 12% | 5% | 2% |
|---|
| Exceptional | 13% | 5% | 3% |
|---|
| Perfected | 15% | 6% | 3% |
|---|
| Masterwork | 17% | 7% | 3% |
|---|
| Legendary | 23% | 9% | 5% |
|---|
surgingTide
On a weapon +3% area of its magic; +4% walk speed
Worn +3% area of its magic; +4% walk speed
| Quality | Magic area | Walk speed |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 2% | 2% |
|---|
| Crude | 2% | 2% |
|---|
| Fair | 2% | 3% |
|---|
| Plain | 3% | 4% |
|---|
| Fine | 4% | 5% |
|---|
| Refined | 5% | 6% |
|---|
| Superior | 6% | 7% |
|---|
| Exceptional | 7% | 8% |
|---|
| Perfected | 7% | 9% |
|---|
| Masterwork | 8% | 11% |
|---|
| Legendary | 12% | 14% |
|---|
scaldingTide
On a weapon 1% chance on hit to give BURNED!; +3% magic damage
Worn 1% chance, when struck in melee, to give the attacker BURNED!; +2% less magic damage taken
| Quality | Effect on hitBURNED! | Magic damage | WornEffect on the attackerBURNED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | 1% |
|---|
| Brittle | 0.5% | 2% | 0.5% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1% | 3% | 1% | 2% |
|---|
| Fine | 1.5% | 4% | 1.5% | 2% |
|---|
| Refined | 2% | 5% | 2% | 2% |
|---|
| Superior | 2.5% | 6% | 2.5% | 3% |
|---|
| Exceptional | 2.5% | 7% | 2.5% | 3% |
|---|
| Perfected | 3% | 7% | 3% | 4% |
|---|
| Masterwork | 3.5% | 8% | 3.5% | 4% |
|---|
| Legendary | 4.5% | 12% | 4.5% | 6% |
|---|
whisperingGale
On a weapon +4% walk speed; 1% chance when struck to gain HIDDEN!, and the same chance to start each fight with it
Worn +4% walk speed; 1% chance when struck to gain HIDDEN!, and the same chance to start each fight with it
| Quality | Walk speed | Buff when struckHIDDEN! |
|---|
| Poor | 1% | 0.5% |
|---|
| Brittle | 2% | 0.5% |
|---|
| Crude | 2% | 0.5% |
|---|
| Fair | 3% | 0.5% |
|---|
| Plain | 4% | 1% |
|---|
| Fine | 5% | 1% |
|---|
| Refined | 6% | 1% |
|---|
| Superior | 7% | 1.5% |
|---|
| Exceptional | 8% | 1.5% |
|---|
| Perfected | 9% | 2% |
|---|
| Masterwork | 11% | 2% |
|---|
| Legendary | 14% | 3% |
|---|
cyclonicGale
On a weapon +3% attack speed; 1% chance on hit to give FLOAT!
Worn +3% attack speed; 1% chance, when struck in melee, to give the attacker FLOAT!
| Quality | Attack speed | Effect on hitFLOAT! | WornEffect on the attackerFLOAT! |
|---|
| Poor | 1% | 0.5% | 0.5% |
|---|
| Brittle | 2% | 0.5% | 0.5% |
|---|
| Crude | 2% | 0.5% | 0.5% |
|---|
| Fair | 2% | 0.5% | 0.5% |
|---|
| Plain | 3% | 1% | 1% |
|---|
| Fine | 4% | 1% | 1% |
|---|
| Refined | 5% | 1% | 1% |
|---|
| Superior | 6% | 1.5% | 1.5% |
|---|
| Exceptional | 7% | 1.5% | 1.5% |
|---|
| Perfected | 7% | 2% | 2% |
|---|
| Masterwork | 8% | 2% | 2% |
|---|
| Legendary | 12% | 3% | 3% |
|---|
tempestuousGale
On a weapon +3% attack speed; +3% magic damage
Worn +3% attack speed; +2% less magic damage taken
| Quality | Attack speed | Magic damage | WornMagic protection |
|---|
| Poor | 1% | 1% | 1% |
|---|
| Brittle | 2% | 2% | 1% |
|---|
| Crude | 2% | 2% | 1% |
|---|
| Fair | 2% | 2% | 1% |
|---|
| Plain | 3% | 3% | 2% |
|---|
| Fine | 4% | 4% | 2% |
|---|
| Refined | 5% | 5% | 2% |
|---|
| Superior | 6% | 6% | 3% |
|---|
| Exceptional | 7% | 7% | 3% |
|---|
| Perfected | 7% | 7% | 4% |
|---|
| Masterwork | 8% | 8% | 4% |
|---|
| Legendary | 12% | 12% | 6% |
|---|
nocturnalUmbra
On a weapon +5 perception; 1% chance when struck to gain STALKING!, and the same chance to start each fight with it
Worn +5 perception; 1% chance when struck to gain STALKING!, and the same chance to start each fight with it
| Quality | One statperception | Buff when struckSTALKING! |
|---|
| Poor | +2 | 0.5% |
|---|
| Brittle | +3 | 0.5% |
|---|
| Crude | +3 | 0.5% |
|---|
| Fair | +4 | 0.5% |
|---|
| Plain | +5 | 1% |
|---|
| Fine | +7 | 1.5% |
|---|
| Refined | +8 | 1.5% |
|---|
| Superior | +10 | 2% |
|---|
| Exceptional | +11 | 2% |
|---|
| Perfected | +12 | 2.5% |
|---|
| Masterwork | +14 | 3% |
|---|
| Legendary | +19 | 4% |
|---|
umbralUmbra
On a weapon +3% magic damage; 1% chance on hit to give BLINDED!
Worn +2% less magic damage taken; 1% chance, when struck in melee, to give the attacker BLINDED!
| Quality | Magic damage | Effect on hitBLINDED! | WornMagic protection | WornEffect on the attackerBLINDED! |
|---|
| Poor | 1% | 0.5% | 1% | 0.5% |
|---|
| Brittle | 2% | 0.5% | 1% | 0.5% |
|---|
| Crude | 2% | 1% | 1% | 1% |
|---|
| Fair | 2% | 1% | 1% | 1% |
|---|
| Plain | 3% | 1% | 2% | 1% |
|---|
| Fine | 4% | 1.5% | 2% | 1.5% |
|---|
| Refined | 5% | 2% | 2% | 2% |
|---|
| Superior | 6% | 2.5% | 3% | 2.5% |
|---|
| Exceptional | 7% | 2.5% | 3% | 2.5% |
|---|
| Perfected | 7% | 3% | 4% | 3% |
|---|
| Masterwork | 8% | 3.5% | 4% | 3.5% |
|---|
| Legendary | 12% | 4.5% | 6% | 4.5% |
|---|
tenebrousUmbra
On a weapon 1% chance when struck to gain HIDDEN!, and the same chance to start each fight with it; +3% magic damage
Worn 1% chance when struck to gain HIDDEN!, and the same chance to start each fight with it; +2% less magic damage taken
| Quality | Buff when struckHIDDEN! | Magic damage | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 1% |
|---|
| Brittle | 0.5% | 2% | 1% |
|---|
| Crude | 0.5% | 2% | 1% |
|---|
| Fair | 0.5% | 2% | 1% |
|---|
| Plain | 1% | 3% | 2% |
|---|
| Fine | 1% | 4% | 2% |
|---|
| Refined | 1% | 5% | 2% |
|---|
| Superior | 1.5% | 6% | 3% |
|---|
| Exceptional | 1.5% | 7% | 3% |
|---|
| Perfected | 2% | 7% | 4% |
|---|
| Masterwork | 2% | 8% | 4% |
|---|
| Legendary | 3% | 12% | 6% |
|---|
abyssalUmbra
On a weapon +3% magic damage; +6% critical damage
Worn +2% less magic damage taken; +6% critical damage
| Quality | Magic damage | Critical damage | WornMagic protection |
|---|
| Poor | 1% | 2% | 1% |
|---|
| Brittle | 2% | 3% | 1% |
|---|
| Crude | 2% | 4% | 1% |
|---|
| Fair | 2% | 4% | 1% |
|---|
| Plain | 3% | 6% | 2% |
|---|
| Fine | 4% | 8% | 2% |
|---|
| Refined | 5% | 10% | 2% |
|---|
| Superior | 6% | 12% | 3% |
|---|
| Exceptional | 7% | 13% | 3% |
|---|
| Perfected | 7% | 15% | 4% |
|---|
| Masterwork | 8% | 17% | 4% |
|---|
| Legendary | 12% | 23% | 6% |
|---|
sanguineBlood
On a weapon heals 2% of the damage its hits deal (as LEECHED! does); 1.5% chance when struck to gain LEECHED!, and the same chance to start each fight with it
Worn heals 2% of the damage its hits deal (as LEECHED! does); 1.5% chance when struck to gain LEECHED!, and the same chance to start each fight with it
| Quality | Lifesteal | Buff when struckLEECHED! |
|---|
| Poor | 1% | 0.5% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 1% |
|---|
| Fair | 1% | 1% |
|---|
| Plain | 2% | 1.5% |
|---|
| Fine | 2% | 2% |
|---|
| Refined | 2% | 2.5% |
|---|
| Superior | 3% | 3% |
|---|
| Exceptional | 3% | 3.5% |
|---|
| Perfected | 4% | 3.5% |
|---|
| Masterwork | 4% | 4% |
|---|
| Legendary | 6% | 6% |
|---|
festeringBlood
On a weapon 1% chance on hit to give DECAYING!; heals 2% of the damage its hits deal (as LEECHED! does)
Worn 1% chance, when struck in melee, to give the attacker DECAYING!; heals 2% of the damage its hits deal (as LEECHED! does)
| Quality | Effect on hitDECAYING! | Lifesteal | WornEffect on the attackerDECAYING! |
|---|
| Poor | 0.5% | 1% | 0.5% |
|---|
| Brittle | 0.5% | 1% | 0.5% |
|---|
| Crude | 1% | 1% | 1% |
|---|
| Fair | 1% | 1% | 1% |
|---|
| Plain | 1% | 2% | 1% |
|---|
| Fine | 1.5% | 2% | 1.5% |
|---|
| Refined | 2% | 2% | 2% |
|---|
| Superior | 2.5% | 3% | 2.5% |
|---|
| Exceptional | 2.5% | 3% | 2.5% |
|---|
| Perfected | 3% | 4% | 3% |
|---|
| Masterwork | 3.5% | 4% | 3.5% |
|---|
| Legendary | 4.5% | 6% | 4.5% |
|---|
hemorrhagingBlood
On a weapon 1.5% chance on hit to give BLEEDING!; +6% damage to a foe suffering BLEEDING!
Worn 1.5% chance, when struck in melee, to give the attacker BLEEDING!; +6% damage to a foe suffering BLEEDING!
| Quality | Effect on hitBLEEDING! | Damage to the afflictedBLEEDING! | WornEffect on the attackerBLEEDING! |
|---|
| Poor | 0.5% | 2% | 0.5% |
|---|
| Brittle | 1% | 3% | 1% |
|---|
| Crude | 1% | 4% | 1% |
|---|
| Fair | 1% | 4% | 1% |
|---|
| Plain | 1.5% | 6% | 1.5% |
|---|
| Fine | 2% | 8% | 2% |
|---|
| Refined | 2.5% | 10% | 2.5% |
|---|
| Superior | 3% | 12% | 3% |
|---|
| Exceptional | 3% | 13% | 3% |
|---|
| Perfected | 3.5% | 15% | 3.5% |
|---|
| Masterwork | 4% | 17% | 4% |
|---|
| Legendary | 5.5% | 23% | 5.5% |
|---|
ancientAges
On a weapon +10 wisdom
Worn +10 wisdom
| Quality | One statwisdom |
|---|
| Poor | +3 |
|---|
| Brittle | +5 |
|---|
| Crude | +6 |
|---|
| Fair | +7 |
|---|
| Plain | +10 |
|---|
| Fine | +14 |
|---|
| Refined | +16 |
|---|
| Superior | +20 |
|---|
| Exceptional | +22 |
|---|
| Perfected | +24 |
|---|
| Masterwork | +28 |
|---|
| Legendary | +39 |
|---|
decayingAges
On a weapon 2.5% chance on hit to give DECAYING!
Worn 2.5% chance, when struck in melee, to give the attacker DECAYING!
| Quality | Effect on hitDECAYING! | WornEffect on the attackerDECAYING! |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1.5% | 1.5% |
|---|
| Crude | 1.5% | 1.5% |
|---|
| Fair | 1.5% | 1.5% |
|---|
| Plain | 2.5% | 2.5% |
|---|
| Fine | 3% | 3% |
|---|
| Refined | 4% | 4% |
|---|
| Superior | 5% | 5% |
|---|
| Exceptional | 5.5% | 5.5% |
|---|
| Perfected | 6% | 6% |
|---|
| Masterwork | 7% | 7% |
|---|
| Legendary | 9.5% | 9.5% |
|---|
witheringAges
On a weapon 1.5% chance on hit to give WITHERING!
Worn 1.5% chance, when struck in melee, to give the attacker WITHERING!
| Quality | Effect on hitWITHERING! | WornEffect on the attackerWITHERING! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 1% |
|---|
| Fair | 1% | 1% |
|---|
| Plain | 1.5% | 1.5% |
|---|
| Fine | 2% | 2% |
|---|
| Refined | 2.5% | 2.5% |
|---|
| Superior | 3% | 3% |
|---|
| Exceptional | 3.5% | 3.5% |
|---|
| Perfected | 3.5% | 3.5% |
|---|
| Masterwork | 4% | 4% |
|---|
| Legendary | 6% | 6% |
|---|
timelessAges
On a weapon +3% chance to resist any effect given to it; effects it gives last 6% longer
Worn +3% chance to resist any effect given to it; effects it gives last 6% longer
| Quality | Effect resistance | Effect potency |
|---|
| Poor | 1% | 2% |
|---|
| Brittle | 2% | 3% |
|---|
| Crude | 2% | 4% |
|---|
| Fair | 2% | 4% |
|---|
| Plain | 3% | 6% |
|---|
| Fine | 4% | 8% |
|---|
| Refined | 5% | 10% |
|---|
| Superior | 6% | 12% |
|---|
| Exceptional | 7% | 13% |
|---|
| Perfected | 7% | 15% |
|---|
| Masterwork | 8% | 17% |
|---|
| Legendary | 12% | 23% |
|---|
quenchedForge
On a weapon 6% chance its gear shrugs off BREAK!
Worn 6% chance its gear shrugs off BREAK!
| Quality | Indestructible |
|---|
| Poor | 2% |
|---|
| Brittle | 3% |
|---|
| Crude | 4% |
|---|
| Fair | 4% |
|---|
| Plain | 6% |
|---|
| Fine | 8% |
|---|
| Refined | 10% |
|---|
| Superior | 12% |
|---|
| Exceptional | 13% |
|---|
| Perfected | 15% |
|---|
| Masterwork | 17% |
|---|
| Legendary | 23% |
|---|
smeltedForge
On a weapon +6% physical damage
Worn +3% less physical damage taken
| Quality | Physical damage | WornPhysical protection |
|---|
| Poor | 2% | 1% |
|---|
| Brittle | 3% | 2% |
|---|
| Crude | 4% | 2% |
|---|
| Fair | 4% | 2% |
|---|
| Plain | 6% | 3% |
|---|
| Fine | 8% | 4% |
|---|
| Refined | 10% | 5% |
|---|
| Superior | 12% | 6% |
|---|
| Exceptional | 13% | 7% |
|---|
| Perfected | 15% | 7% |
|---|
| Masterwork | 17% | 8% |
|---|
| Legendary | 23% | 12% |
|---|
temperedForge
On a weapon +2% chance for its armor to glance a blow; 3% chance its gear shrugs off BREAK!
Worn +2% chance for its armor to glance a blow; 3% chance its gear shrugs off BREAK!
| Quality | Glance chance | Indestructible |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1% | 2% |
|---|
| Crude | 1% | 2% |
|---|
| Fair | 1% | 2% |
|---|
| Plain | 2% | 3% |
|---|
| Fine | 2% | 4% |
|---|
| Refined | 2% | 5% |
|---|
| Superior | 3% | 6% |
|---|
| Exceptional | 3% | 7% |
|---|
| Perfected | 4% | 7% |
|---|
| Masterwork | 4% | 8% |
|---|
| Legendary | 6% | 12% |
|---|
moltenForge
On a weapon 1% chance on hit to give BURNED!; +1% BREAK! chance, on an item that can already cause it
Worn 1% chance, when struck in melee, to give the attacker BURNED!; +1% BREAK! chance, on an item that can already cause it
| Quality | Effect on hitBURNED! | Outcome chanceBREAK! | WornEffect on the attackerBURNED! |
|---|
| Poor | 0.5% | — | 0.5% |
|---|
| Brittle | 0.5% | 1% | 0.5% |
|---|
| Crude | 0.5% | 1% | 0.5% |
|---|
| Fair | 0.5% | 1% | 0.5% |
|---|
| Plain | 1% | 1% | 1% |
|---|
| Fine | 1.5% | 2% | 1.5% |
|---|
| Refined | 1.5% | 2% | 1.5% |
|---|
| Superior | 2% | 2% | 2% |
|---|
| Exceptional | 2% | 3% | 2% |
|---|
| Perfected | 2.5% | 3% | 2.5% |
|---|
| Masterwork | 2.5% | 3% | 2.5% |
|---|
| Legendary | 3.5% | 5% | 3.5% |
|---|
bindingHex
On a weapon +1% DISARM! chance, on an item that can already cause it; 1.5% chance on hit to give SLOWED!
Worn +1% DISARM! chance, on an item that can already cause it; 1.5% chance, when struck in melee, to give the attacker SLOWED!
| Quality | Outcome chanceDISARM! | Effect on hitSLOWED! | WornEffect on the attackerSLOWED! |
|---|
| Poor | — | 0.5% | 0.5% |
|---|
| Brittle | 1% | 1% | 1% |
|---|
| Crude | 1% | 1% | 1% |
|---|
| Fair | 1% | 1% | 1% |
|---|
| Plain | 1% | 1.5% | 1.5% |
|---|
| Fine | 1% | 2% | 2% |
|---|
| Refined | 2% | 2.5% | 2.5% |
|---|
| Superior | 2% | 3% | 3% |
|---|
| Exceptional | 2% | 3.5% | 3.5% |
|---|
| Perfected | 2% | 3.5% | 3.5% |
|---|
| Masterwork | 3% | 4% | 4% |
|---|
| Legendary | 4% | 6% | 6% |
|---|
bleedingHex
On a weapon 1.5% chance on hit to give BLEEDING!; +2% physical damage
Worn 1.5% chance, when struck in melee, to give the attacker BLEEDING!; +1% less physical damage taken
| Quality | Effect on hitBLEEDING! | Physical damage | WornEffect on the attackerBLEEDING! | WornPhysical protection |
|---|
| Poor | 0.5% | 1% | 0.5% | — |
|---|
| Brittle | 1% | 1% | 1% | — |
|---|
| Crude | 1% | 1% | 1% | 1% |
|---|
| Fair | 1% | 1% | 1% | 1% |
|---|
| Plain | 1.5% | 2% | 1.5% | 1% |
|---|
| Fine | 2.5% | 2% | 2.5% | 1% |
|---|
| Refined | 2.5% | 3% | 2.5% | 1% |
|---|
| Superior | 3.5% | 4% | 3.5% | 2% |
|---|
| Exceptional | 3.5% | 4% | 3.5% | 2% |
|---|
| Perfected | 4% | 4% | 4% | 2% |
|---|
| Masterwork | 4.5% | 5% | 4.5% | 3% |
|---|
| Legendary | 6.5% | 7% | 6.5% | 3% |
|---|
drainingHex
On a weapon heals 2% of the damage its hits deal (as LEECHED! does); restores 2% of the damage its hits deal as stamina (as VIGOR! does)
Worn heals 2% of the damage its hits deal (as LEECHED! does); restores 2% of the damage its hits deal as stamina (as VIGOR! does)
| Quality | Lifesteal | Stamina leech |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 1% |
|---|
| Fair | 1% | 1% |
|---|
| Plain | 2% | 2% |
|---|
| Fine | 2% | 2% |
|---|
| Refined | 2% | 2% |
|---|
| Superior | 3% | 3% |
|---|
| Exceptional | 3% | 3% |
|---|
| Perfected | 4% | 4% |
|---|
| Masterwork | 4% | 4% |
|---|
| Legendary | 6% | 6% |
|---|
silencingHex
On a weapon 1% chance on hit to give SILENCED!
Worn 1% chance, when struck in melee, to give the attacker SILENCED!
| Quality | Effect on hitSILENCED! | WornEffect on the attackerSILENCED! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 1% | 1% |
|---|
| Fine | 1.5% | 1.5% |
|---|
| Refined | 1.5% | 1.5% |
|---|
| Superior | 2% | 2% |
|---|
| Exceptional | 2% | 2% |
|---|
| Perfected | 2.5% | 2.5% |
|---|
| Masterwork | 3% | 3% |
|---|
| Legendary | 4% | 4% |
|---|
blindingHex
On a weapon 2.5% chance on hit to give BLINDED!
Worn 2.5% chance, when struck in melee, to give the attacker BLINDED!
| Quality | Effect on hitBLINDED! | WornEffect on the attackerBLINDED! |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 1.5% | 1.5% |
|---|
| Crude | 1.5% | 1.5% |
|---|
| Fair | 1.5% | 1.5% |
|---|
| Plain | 2.5% | 2.5% |
|---|
| Fine | 3% | 3% |
|---|
| Refined | 4% | 4% |
|---|
| Superior | 5% | 5% |
|---|
| Exceptional | 5.5% | 5.5% |
|---|
| Perfected | 6% | 6% |
|---|
| Masterwork | 7% | 7% |
|---|
| Legendary | 9.5% | 9.5% |
|---|
banishingHex
On a weapon 1% chance on hit to give SCARED!; +4% knockback
Worn 1% chance, when struck in melee, to give the attacker SCARED!; +4% knockback
| Quality | Effect on hitSCARED! | Knockback | WornEffect on the attackerSCARED! |
|---|
| Poor | 0.5% | 1% | 0.5% |
|---|
| Brittle | 0.5% | 2% | 0.5% |
|---|
| Crude | 0.5% | 3% | 0.5% |
|---|
| Fair | 0.5% | 3% | 0.5% |
|---|
| Plain | 1% | 4% | 1% |
|---|
| Fine | 1% | 5% | 1% |
|---|
| Refined | 1.5% | 6% | 1.5% |
|---|
| Superior | 2% | 8% | 2% |
|---|
| Exceptional | 2% | 9% | 2% |
|---|
| Perfected | 2% | 10% | 2% |
|---|
| Masterwork | 2.5% | 11% | 2.5% |
|---|
| Legendary | 3.5% | 15% | 3.5% |
|---|
slumberingHex
On a weapon 1% chance on hit to give SLEEPING!
Worn 1% chance, when struck in melee, to give the attacker SLEEPING!
| Quality | Effect on hitSLEEPING! | WornEffect on the attackerSLEEPING! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 1% | 1% |
|---|
| Fine | 1.5% | 1.5% |
|---|
| Refined | 1.5% | 1.5% |
|---|
| Superior | 2% | 2% |
|---|
| Exceptional | 2% | 2% |
|---|
| Perfected | 2.5% | 2.5% |
|---|
| Masterwork | 3% | 3% |
|---|
| Legendary | 4% | 4% |
|---|
terrifyingHex
On a weapon 0.5% chance on hit to give AFRAID!; +4% critical damage
Worn 0.5% chance, when struck in melee, to give the attacker AFRAID!; +4% critical damage
| Quality | Effect on hitAFRAID! | Critical damage | WornEffect on the attackerAFRAID! |
|---|
| Poor | — | 1% | — |
|---|
| Brittle | 0.5% | 2% | 0.5% |
|---|
| Crude | 0.5% | 2% | 0.5% |
|---|
| Fair | 0.5% | 3% | 0.5% |
|---|
| Plain | 0.5% | 4% | 0.5% |
|---|
| Fine | 1% | 5% | 1% |
|---|
| Refined | 1% | 6% | 1% |
|---|
| Superior | 1.5% | 7% | 1.5% |
|---|
| Exceptional | 1.5% | 8% | 1.5% |
|---|
| Perfected | 1.5% | 9% | 1.5% |
|---|
| Masterwork | 2% | 10% | 2% |
|---|
| Legendary | 2.5% | 14% | 2.5% |
|---|
maddeningHex
On a weapon 0.5% chance on hit to give HYSTERIA!; effects it gives last 4% longer
Worn 0.5% chance, when struck in melee, to give the attacker HYSTERIA!; effects it gives last 4% longer
| Quality | Effect on hitHYSTERIA! | Effect potency | WornEffect on the attackerHYSTERIA! |
|---|
| Poor | — | 1% | — |
|---|
| Brittle | 0.5% | 2% | 0.5% |
|---|
| Crude | 0.5% | 2% | 0.5% |
|---|
| Fair | 0.5% | 3% | 0.5% |
|---|
| Plain | 0.5% | 4% | 0.5% |
|---|
| Fine | 1% | 5% | 1% |
|---|
| Refined | 1% | 6% | 1% |
|---|
| Superior | 1.5% | 7% | 1.5% |
|---|
| Exceptional | 1.5% | 8% | 1.5% |
|---|
| Perfected | 1.5% | 9% | 1.5% |
|---|
| Masterwork | 2% | 10% | 2% |
|---|
| Legendary | 2.5% | 14% | 2.5% |
|---|
paralyzingHex
On a weapon 1% chance on hit to give FRAIL!
Worn 1% chance, when struck in melee, to give the attacker FRAIL!
| Quality | Effect on hitFRAIL! | WornEffect on the attackerFRAIL! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 1% | 1% |
|---|
| Fine | 1.5% | 1.5% |
|---|
| Refined | 1.5% | 1.5% |
|---|
| Superior | 2% | 2% |
|---|
| Exceptional | 2% | 2% |
|---|
| Perfected | 2.5% | 2.5% |
|---|
| Masterwork | 3% | 3% |
|---|
| Legendary | 4% | 4% |
|---|
enfeeblingHex
On a weapon 1% chance on hit to give DOOMED!
Worn 1% chance, when struck in melee, to give the attacker DOOMED!
| Quality | Effect on hitDOOMED! | WornEffect on the attackerDOOMED! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 1% | 1% |
|---|
| Fine | 1% | 1% |
|---|
| Refined | 1% | 1% |
|---|
| Superior | 1.5% | 1.5% |
|---|
| Exceptional | 1.5% | 1.5% |
|---|
| Perfected | 2% | 2% |
|---|
| Masterwork | 2% | 2% |
|---|
| Legendary | 3% | 3% |
|---|
bewitchingHex
On a weapon 1% chance on hit to give SEDUCED!
Worn 1% chance, when struck in melee, to give the attacker SEDUCED!
| Quality | Effect on hitSEDUCED! | WornEffect on the attackerSEDUCED! |
|---|
| Poor | 0.5% | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 1% | 1% |
|---|
| Fine | 1% | 1% |
|---|
| Refined | 1% | 1% |
|---|
| Superior | 1.5% | 1.5% |
|---|
| Exceptional | 1.5% | 1.5% |
|---|
| Perfected | 2% | 2% |
|---|
| Masterwork | 2% | 2% |
|---|
| Legendary | 3% | 3% |
|---|
veiledVeil
On a weapon +1% dodge; 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it
Worn +1% dodge; 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it
| Quality | Dodge | Buff when struckPHASED! |
|---|
| Poor | 0.5% | — |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 1% | 0.5% |
|---|
| Fair | 1% | 0.5% |
|---|
| Plain | 1% | 0.5% |
|---|
| Fine | 1.5% | 0.5% |
|---|
| Refined | 2% | 1% |
|---|
| Superior | 2.5% | 1% |
|---|
| Exceptional | 2.5% | 1% |
|---|
| Perfected | 3% | 1% |
|---|
| Masterwork | 3.5% | 1.5% |
|---|
| Legendary | 4.5% | 2% |
|---|
silentVeil
On a weapon 2% chance when struck to gain STALKING!, and the same chance to start each fight with it
Worn 2% chance when struck to gain STALKING!, and the same chance to start each fight with it
| Quality | Buff when struckSTALKING! |
|---|
| Poor | 0.5% |
|---|
| Brittle | 1% |
|---|
| Crude | 1.5% |
|---|
| Fair | 1.5% |
|---|
| Plain | 2% |
|---|
| Fine | 2.5% |
|---|
| Refined | 3% |
|---|
| Superior | 4% |
|---|
| Exceptional | 4.5% |
|---|
| Perfected | 5% |
|---|
| Masterwork | 5.5% |
|---|
| Legendary | 7.5% |
|---|
stealthyVeil
On a weapon 1.5% chance when struck to gain HIDDEN!, and the same chance to start each fight with it
Worn 1.5% chance when struck to gain HIDDEN!, and the same chance to start each fight with it
| Quality | Buff when struckHIDDEN! |
|---|
| Poor | 0.5% |
|---|
| Brittle | 1% |
|---|
| Crude | 1% |
|---|
| Fair | 1% |
|---|
| Plain | 1.5% |
|---|
| Fine | 2% |
|---|
| Refined | 2.5% |
|---|
| Superior | 3% |
|---|
| Exceptional | 3.5% |
|---|
| Perfected | 3.5% |
|---|
| Masterwork | 4% |
|---|
| Legendary | 6% |
|---|
phantomVeil
On a weapon 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it; 1% chance, when struck below half health, to gain FADED!
Worn 0.5% chance when struck to gain PHASED!, and the same chance to start each fight with it; 1% chance, when struck below half health, to gain FADED!
| Quality | Buff when struckPHASED! | Buff when woundedFADED! |
|---|
| Poor | — | 0.5% |
|---|
| Brittle | 0.5% | 0.5% |
|---|
| Crude | 0.5% | 0.5% |
|---|
| Fair | 0.5% | 0.5% |
|---|
| Plain | 0.5% | 1% |
|---|
| Fine | 1% | 1.5% |
|---|
| Refined | 1% | 1.5% |
|---|
| Superior | 1% | 2% |
|---|
| Exceptional | 1.5% | 2% |
|---|
| Perfected | 1.5% | 2.5% |
|---|
| Masterwork | 1.5% | 3% |
|---|
| Legendary | 2.5% | 4% |
|---|
swiftAim
On a weapon +3% attack speed; +4% walk speed
Worn +3% attack speed; +4% walk speed
| Quality | Attack speed | Walk speed |
|---|
| Poor | 1% | 1% |
|---|
| Brittle | 2% | 2% |
|---|
| Crude | 2% | 2% |
|---|
| Fair | 2% | 3% |
|---|
| Plain | 3% | 4% |
|---|
| Fine | 4% | 5% |
|---|
| Refined | 5% | 6% |
|---|
| Superior | 6% | 7% |
|---|
| Exceptional | 7% | 8% |
|---|
| Perfected | 7% | 9% |
|---|
| Masterwork | 8% | 11% |
|---|
| Legendary | 12% | 14% |
|---|
preciseAim
On a weapon +1% PRECISE! chance, on an item that can already cause it; +8% damage when it causes PRECISE!
Worn +1% PRECISE! chance, on an item that can already cause it; +8% damage when it causes PRECISE!
| Quality | Outcome chancePRECISE! | Outcome damagePRECISE! |
|---|
| Poor | — | 3% |
|---|
| Brittle | 1% | 4% |
|---|
| Crude | 1% | 5% |
|---|
| Fair | 1% | 5% |
|---|
| Plain | 1% | 8% |
|---|
| Fine | 1% | 10% |
|---|
| Refined | 2% | 12% |
|---|
| Superior | 2% | 15% |
|---|
| Exceptional | 2% | 16% |
|---|
| Perfected | 2% | 18% |
|---|
| Masterwork | 3% | 21% |
|---|
| Legendary | 4% | 29% |
|---|
unerringAim
On a weapon +2% clarity (ignores a foe's dodge); 1.5% chance when struck to gain KEEN!, and the same chance to start each fight with it
Worn +2% clarity (ignores a foe's dodge); 1.5% chance when struck to gain KEEN!, and the same chance to start each fight with it
| Quality | Clarity | Buff when struckKEEN! |
|---|
| Poor | 1% | 0.5% |
|---|
| Brittle | 1% | 1% |
|---|
| Crude | 1% | 1% |
|---|
| Fair | 1% | 1% |
|---|
| Plain | 2% | 1.5% |
|---|
| Fine | 2% | 2% |
|---|
| Refined | 2% | 2.5% |
|---|
| Superior | 3% | 3% |
|---|
| Exceptional | 3% | 3.5% |
|---|
| Perfected | 4% | 3.5% |
|---|
| Masterwork | 4% | 4% |
|---|
| Legendary | 6% | 6% |
|---|
acridAcrid
On a weapon 1% chance on hit to give BLIGHTED!; +3% magic damage
Worn 1% chance, when struck in melee, to give the attacker BLIGHTED!; +2% less magic damage taken
| Quality | Effect on hitBLIGHTED! | Magic damage | WornEffect on the attackerBLIGHTED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | 1% |
|---|
| Brittle | 0.5% | 2% | 0.5% | 1% |
|---|
| Crude | 1% | 2% | 1% | 1% |
|---|
| Fair | 1% | 2% | 1% | 1% |
|---|
| Plain | 1% | 3% | 1% | 2% |
|---|
| Fine | 1.5% | 4% | 1.5% | 2% |
|---|
| Refined | 2% | 5% | 2% | 2% |
|---|
| Superior | 2.5% | 6% | 2.5% | 3% |
|---|
| Exceptional | 2.5% | 7% | 2.5% | 3% |
|---|
| Perfected | 3% | 7% | 3% | 4% |
|---|
| Masterwork | 3.5% | 8% | 3.5% | 4% |
|---|
| Legendary | 4.5% | 12% | 4.5% | 6% |
|---|
numbingAcrid
On a weapon 1.5% chance on hit to give SLOWED!; +2% less physical damage taken
Worn 1.5% chance, when struck in melee, to give the attacker SLOWED!; +2% less physical damage taken
| Quality | Effect on hitSLOWED! | Physical protection | WornEffect on the attackerSLOWED! |
|---|
| Poor | 0.5% | 1% | 0.5% |
|---|
| Brittle | 1% | 1% | 1% |
|---|
| Crude | 1% | 1% | 1% |
|---|
| Fair | 1% | 1% | 1% |
|---|
| Plain | 1.5% | 2% | 1.5% |
|---|
| Fine | 2% | 2% | 2% |
|---|
| Refined | 2.5% | 2% | 2.5% |
|---|
| Superior | 3% | 3% | 3% |
|---|
| Exceptional | 3.5% | 3% | 3.5% |
|---|
| Perfected | 3.5% | 4% | 3.5% |
|---|
| Masterwork | 4% | 4% | 4% |
|---|
| Legendary | 6% | 6% | 6% |
|---|
searingAcrid
On a weapon 1% chance on hit to give BURNED!; +4% magic damage
Worn 1% chance, when struck in melee, to give the attacker BURNED!; +2% less magic damage taken
| Quality | Effect on hitBURNED! | Magic damage | WornEffect on the attackerBURNED! | WornMagic protection |
|---|
| Poor | 0.5% | 1% | 0.5% | 1% |
|---|
| Brittle | 0.5% | 2% | 0.5% | 1% |
|---|
| Crude | 0.5% | 2% | 0.5% | 1% |
|---|
| Fair | 0.5% | 3% | 0.5% | 1% |
|---|
| Plain | 1% | 4% | 1% | 2% |
|---|
| Fine | 1.5% | 5% | 1.5% | 2% |
|---|
| Refined | 1.5% | 6% | 1.5% | 3% |
|---|
| Superior | 2% | 7% | 2% | 4% |
|---|
| Exceptional | 2% | 8% | 2% | 4% |
|---|
| Perfected | 2.5% | 9% | 2.5% | 4% |
|---|
| Masterwork | 2.5% | 10% | 2.5% | 5% |
|---|
| Legendary | 3.5% | 14% | 3.5% | 7% |
|---|